[gd_scene load_steps=4 format=2] [ext_resource path="res://Demos/Utils/CircleDraw.gd" type="Script" id=1] [ext_resource path="res://Demos/Quickstart/Bullet.gd" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] radius = 4.0 [node name="Bullet" type="KinematicBody2D"] collision_layer = 4 collision_mask = 2 script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) script = ExtResource( 1 ) inner_color = Color( 0.235294, 0.639216, 0.439216, 1 ) outer_color = Color( 0.560784, 0.870588, 0.364706, 1 ) stroke = 2.0 [node name="Lifetime" type="Timer" parent="."] process_mode = 0 wait_time = 3.0