class_name GSTCohesion extends GSTGroupBehavior # Group behavior that produces linear acceleration that attempts to move the agent towards the # center of mass of the agents in the area defined by the Proximity. var center_of_mass: Vector3 func _init(agent: GSTSteeringAgent, proximity: GSTProximity).(agent, proximity) -> void: pass func _calculate_steering(acceleration: GSTTargetAcceleration) -> GSTTargetAcceleration: acceleration.set_zero() center_of_mass = Vector3.ZERO var neighbor_count = proximity.find_neighbors(_callback) if neighbor_count > 0: center_of_mass *= 1.0 / neighbor_count acceleration.linear = (center_of_mass - agent.position).normalized() * agent.linear_acceleration_max return acceleration func report_neighbor(neighbor: GSTSteeringAgent) -> bool: center_of_mass += neighbor.position return true