[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/sprites/triangle.png" type="Texture" id=1] [ext_resource path="res://demos/Quickstart/Agent.gd" type="Script" id=2] [ext_resource path="res://demos/Quickstart/Player.gd" type="Script" id=3] [ext_resource path="res://demos/Quickstart/Bullet.tscn" type="PackedScene" id=4] [node name="QuickStartDemo" type="Node2D"] [node name="Player" type="KinematicBody2D" parent="." groups=[ "Player", ]] position = Vector2( 235.469, 449.34 ) rotation = 1.5708 collision_mask = 2 script = ExtResource( 3 ) bullet = ExtResource( 4 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Player"] polygon = PoolVector2Array( 0, -32, -24, 32, 24, 32 ) [node name="Sprite" type="Sprite" parent="Player"] modulate = Color( 0.968627, 0.188235, 0.0352941, 1 ) texture = ExtResource( 1 ) [node name="Agent" type="KinematicBody2D" parent="."] position = Vector2( 807.798, 141.773 ) rotation = 1.5708 collision_layer = 2 collision_mask = 5 script = ExtResource( 2 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Agent"] polygon = PoolVector2Array( 0, -32, -24, 32, 24, 32 ) [node name="Sprite" type="Sprite" parent="Agent"] modulate = Color( 0.478431, 0.87451, 0.0784314, 1 ) texture = ExtResource( 1 ) [node name="Bullets" type="Node2D" parent="."]