[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/sprites/small_circle.png" type="Texture" id=1] [ext_resource path="res://demos/Quickstart/Bullet.gd" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] radius = 4.0 [node name="Bullet" type="KinematicBody2D"] collision_layer = 4 collision_mask = 2 script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] modulate = Color( 0.141176, 0.188235, 0.901961, 1 ) scale = Vector2( 0.25, 0.25 ) texture = ExtResource( 1 ) [node name="Lifetime" type="Timer" parent="."] process_mode = 0 wait_time = 3.0