; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Control", "class": "DemoPickerUI", "language": "GDScript", "path": "res://Demos/DemoPickerUI.gd" }, { "base": "Reference", "class": "GSAIAgentLocation", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIAgentLocation.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAIArrive", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIArrive.gd" }, { "base": "GSAIGroupBehavior", "class": "GSAIAvoidCollisions", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIAvoidCollisions.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAIBlend", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIBlend.gd" }, { "base": "GSAIGroupBehavior", "class": "GSAICohesion", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAICohesion.gd" }, { "base": "GSAIPursue", "class": "GSAIEvade", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIEvade.gd" }, { "base": "GSAIMatchOrientation", "class": "GSAIFace", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFace.gd" }, { "base": "GSAISeek", "class": "GSAIFlee", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFlee.gd" }, { "base": "GSAIArrive", "class": "GSAIFollowPath", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFollowPath.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAIGroupBehavior", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIGroupBehavior.gd" }, { "base": "GSAIProximity", "class": "GSAIInfiniteProximity", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Proximities/GSAIInfiniteProximity.gd" }, { "base": "GSAISpecializedAgent", "class": "GSAIKinematicBody2DAgent", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIKinematicBody2DAgent.gd" }, { "base": "GSAISpecializedAgent", "class": "GSAIKinematicBody3DAgent", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIKinematicBody3DAgent.gd" }, { "base": "GSAIMatchOrientation", "class": "GSAILookWhereYouGo", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAILookWhereYouGo.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAIMatchOrientation", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIMatchOrientation.gd" }, { "base": "Reference", "class": "GSAIPath", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIPath.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAIPriority", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIPriority.gd" }, { "base": "Reference", "class": "GSAIProximity", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Proximities/GSAIProximity.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAIPursue", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIPursue.gd" }, { "base": "GSAIProximity", "class": "GSAIRadiusProximity", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Proximities/GSAIRadiusProximity.gd" }, { "base": "GSAISpecializedAgent", "class": "GSAIRigidBody2DAgent", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIRigidBody2DAgent.gd" }, { "base": "GSAISpecializedAgent", "class": "GSAIRigidBody3DAgent", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIRigidBody3DAgent.gd" }, { "base": "GSAISteeringBehavior", "class": "GSAISeek", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAISeek.gd" }, { "base": "GSAIGroupBehavior", "class": "GSAISeparation", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAISeparation.gd" }, { "base": "GSAISteeringAgent", "class": "GSAISpecializedAgent", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAISpecializedAgent.gd" }, { "base": "GSAIAgentLocation", "class": "GSAISteeringAgent", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAISteeringAgent.gd" }, { "base": "Reference", "class": "GSAISteeringBehavior", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAISteeringBehavior.gd" }, { "base": "Reference", "class": "GSAITargetAcceleration", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAITargetAcceleration.gd" }, { "base": "Reference", "class": "GSAIUtils", "language": "GDScript", "path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIUtils.gd" } ] _global_script_class_icons={ "DemoPickerUI": "", "GSAIAgentLocation": "", "GSAIArrive": "", "GSAIAvoidCollisions": "", "GSAIBlend": "", "GSAICohesion": "", "GSAIEvade": "", "GSAIFace": "", "GSAIFlee": "", "GSAIFollowPath": "", "GSAIGroupBehavior": "", "GSAIInfiniteProximity": "", "GSAIKinematicBody2DAgent": "", "GSAIKinematicBody3DAgent": "", "GSAILookWhereYouGo": "", "GSAIMatchOrientation": "", "GSAIPath": "", "GSAIPriority": "", "GSAIProximity": "", "GSAIPursue": "", "GSAIRadiusProximity": "", "GSAIRigidBody2DAgent": "", "GSAIRigidBody3DAgent": "", "GSAISeek": "", "GSAISeparation": "", "GSAISpecializedAgent": "", "GSAISteeringAgent": "", "GSAISteeringBehavior": "", "GSAITargetAcceleration": "", "GSAIUtils": "" } [application] config/name="Godot Steering AI Framework Demos" run/main_scene="res://Demos/DemoSelector.tscn" config/icon="res://assets/icon.png" [display] window/size/width=1920 window/size/height=1080 window/size/always_on_top=true window/size/test_width=1280 window/size/test_height=720 window/stretch/mode="2d" window/stretch/aspect="expand" [input] sf_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) ] } sf_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) ] } sf_up={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) ] } sf_down={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) ] } toggle_fullscreen={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777254,"unicode":0,"echo":false,"script":null) ] } click={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } [rendering] environment/default_environment="res://default_env.tres"