Rename 3D physics body classes to *3DAgent

This commit is contained in:
Nathan Lovato 2020-02-11 12:44:13 -06:00
parent 7eb91a6165
commit 7e98b2e785
3 changed files with 8 additions and 8 deletions

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@ -75,9 +75,9 @@ _global_script_classes=[ {
"path": "res://src/Agents/GSAIKinematicBody2DAgent.gd" "path": "res://src/Agents/GSAIKinematicBody2DAgent.gd"
}, { }, {
"base": "GSAISpecializedAgent", "base": "GSAISpecializedAgent",
"class": "GSAIKinematicBodyAgent", "class": "GSAIKinematicBody3DAgent",
"language": "GDScript", "language": "GDScript",
"path": "res://src/Agents/GSAIKinematicBodyAgent.gd" "path": "res://src/Agents/GSAIKinematicBody3DAgent.gd"
}, { }, {
"base": "GSAIMatchOrientation", "base": "GSAIMatchOrientation",
"class": "GSAILookWhereYouGo", "class": "GSAILookWhereYouGo",
@ -120,9 +120,9 @@ _global_script_classes=[ {
"path": "res://src/Agents/GSAIRigidBody2DAgent.gd" "path": "res://src/Agents/GSAIRigidBody2DAgent.gd"
}, { }, {
"base": "GSAISpecializedAgent", "base": "GSAISpecializedAgent",
"class": "GSAIRigidBodyAgent", "class": "GSAIRigidBody3DAgent",
"language": "GDScript", "language": "GDScript",
"path": "res://src/Agents/GSAIRigidBodyAgent.gd" "path": "res://src/Agents/GSAIRigidBody3DAgent.gd"
}, { }, {
"base": "GSAISteeringBehavior", "base": "GSAISteeringBehavior",
"class": "GSAISeek", "class": "GSAISeek",
@ -173,7 +173,7 @@ _global_script_class_icons={
"GSAIGroupBehavior": "", "GSAIGroupBehavior": "",
"GSAIInfiniteProximity": "", "GSAIInfiniteProximity": "",
"GSAIKinematicBody2DAgent": "", "GSAIKinematicBody2DAgent": "",
"GSAIKinematicBodyAgent": "", "GSAIKinematicBody3DAgent": "",
"GSAILookWhereYouGo": "", "GSAILookWhereYouGo": "",
"GSAIMatchOrientation": "", "GSAIMatchOrientation": "",
"GSAIPath": "", "GSAIPath": "",
@ -182,7 +182,7 @@ _global_script_class_icons={
"GSAIPursue": "", "GSAIPursue": "",
"GSAIRadiusProximity": "", "GSAIRadiusProximity": "",
"GSAIRigidBody2DAgent": "", "GSAIRigidBody2DAgent": "",
"GSAIRigidBodyAgent": "", "GSAIRigidBody3DAgent": "",
"GSAISeek": "", "GSAISeek": "",
"GSAISeparation": "", "GSAISeparation": "",
"GSAISpecializedAgent": "", "GSAISpecializedAgent": "",

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@ -1,7 +1,7 @@
# A specialized steering agent that updates itself every frame so the user does # A specialized steering agent that updates itself every frame so the user does
# not have to using a KinematicBody # not have to using a KinematicBody
extends GSAISpecializedAgent extends GSAISpecializedAgent
class_name GSAIKinematicBodyAgent class_name GSAIKinematicBody3DAgent
# SLIDE uses `move_and_slide` # SLIDE uses `move_and_slide`
# COLLIDE uses `move_and_collide` # COLLIDE uses `move_and_collide`

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@ -1,7 +1,7 @@
# A specialized steering agent that updates itself every frame so the user does # A specialized steering agent that updates itself every frame so the user does
# not have to using a RigidBody # not have to using a RigidBody
extends GSAISpecializedAgent extends GSAISpecializedAgent
class_name GSAIRigidBodyAgent class_name GSAIRigidBody3DAgent
# The RigidBody to keep track of # The RigidBody to keep track of