2019-12-13 16:55:42 +01:00
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# First Release #
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## System ##
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- Standard types
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- Combinations: Blended/Priority
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- Seek/Flee
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- Arrive
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- Pursue/Evade
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- Face
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- FollowPath
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- Separation
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- AvoidCollisions
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- Should work in 2D and in 3D
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## Demos ##
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- 1 toy demo for each behavior
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2019-12-14 19:56:34 +01:00
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- 1 in context game demo that features at least two types of agents
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## Documentation ##
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- Getting started manual
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- Quick reference for the behaviors
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