godot-steering-ai-framework/project/demos/Face/FaceDemo.tscn

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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://demos/Face/Turret.gd" type="Script" id=1]
[ext_resource path="res://demos/Face/FaceDemo.gd" type="Script" id=2]
[ext_resource path="res://demos/Face/Player.gd" type="Script" id=3]
[ext_resource path="res://demos/Utils/DemoInterface.tscn" type="PackedScene" id=4]
[ext_resource path="res://demos/Utils/BackgroudLayer.tscn" type="PackedScene" id=5]
[ext_resource path="res://demos/Utils/CircleDraw.gd" type="Script" id=8]
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[sub_resource type="CircleShape2D" id=1]
radius = 16.0
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[sub_resource type="CircleShape2D" id=2]
radius = 32.0
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[node name="FaceDemo" type="Node"]
script = ExtResource( 2 )
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[node name="BackgroudLayer" parent="." instance=ExtResource( 5 )]
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[node name="Player" type="KinematicBody2D" parent="."]
position = Vector2( 512, 450 )
script = ExtResource( 3 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource( 1 )
script = ExtResource( 8 )
inner_color = Color( 0.235294, 0.639216, 0.439216, 1 )
outer_color = Color( 0.560784, 0.870588, 0.364706, 1 )
stroke = 4.0
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[node name="Turret" type="KinematicBody2D" parent="."]
position = Vector2( 512, 286.288 )
script = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Turret"]
shape = SubResource( 2 )
script = ExtResource( 8 )
inner_color = Color( 0.890196, 0.411765, 0.337255, 1 )
outer_color = Color( 1, 0.709804, 0.439216, 1 )
stroke = 8.0
[node name="DemoInterface" parent="." instance=ExtResource( 4 )]
text_bbcode = "Face Demo
Move the [color=lime]green player[/color] around with WASD and notice the [color=#ffb570]orange turret[/color] orient itself"