godot-steering-ai-framework/project/demos/Quickstart/Bullet.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/sprites/small_circle.png" type="Texture" id=1]
[ext_resource path="res://demos/Quickstart/Bullet.gd" type="Script" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 4.0
[node name="Bullet" type="KinematicBody2D"]
collision_layer = 4
collision_mask = 2
script = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
modulate = Color( 0.141176, 0.188235, 0.901961, 1 )
scale = Vector2( 0.25, 0.25 )
texture = ExtResource( 1 )
[node name="Lifetime" type="Timer" parent="."]
process_mode = 0
wait_time = 3.0