; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Control",
"class": "DemoPickerUI",
"language": "GDScript",
"path": "res://Demos/DemoPickerUI.gd"
}, {
"base": "Reference",
"class": "GDGSAIAgentLocation",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIAgentLocation.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAIArrive",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIArrive.gd"
}, {
"base": "GDGSAIGroupBehavior",
"class": "GDGSAIAvoidCollisions",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIAvoidCollisions.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAIBlend",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIBlend.gd"
}, {
"base": "GDGSAIGroupBehavior",
"class": "GDGSAICohesion",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAICohesion.gd"
}, {
"base": "GDGSAIPursue",
"class": "GDGSAIEvade",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIEvade.gd"
}, {
"base": "GDGSAIMatchOrientation",
"class": "GDGSAIFace",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFace.gd"
}, {
"base": "GDGSAISeek",
"class": "GDGSAIFlee",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFlee.gd"
}, {
"base": "GDGSAIArrive",
"class": "GDGSAIFollowPath",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIFollowPath.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAIGroupBehavior",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIGroupBehavior.gd"
}, {
"base": "GDGSAIProximity",
"class": "GDGSAIInfiniteProximity",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Proximities/GSAIInfiniteProximity.gd"
}, {
"base": "GDGSAISpecializedAgent",
"class": "GDGSAIKinematicBody2DAgent",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIKinematicBody2DAgent.gd"
}, {
"base": "GDGSAISpecializedAgent",
"class": "GDGSAIKinematicBody3DAgent",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIKinematicBody3DAgent.gd"
}, {
"base": "GDGSAIMatchOrientation",
"class": "GDGSAILookWhereYouGo",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAILookWhereYouGo.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAIMatchOrientation",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIMatchOrientation.gd"
}, {
"base": "Reference",
"class": "GDGSAIPath",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIPath.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAIPriority",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIPriority.gd"
}, {
"base": "Reference",
"class": "GDGSAIProximity",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Proximities/GSAIProximity.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAIPursue",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAIPursue.gd"
}, {
"base": "GDGSAIProximity",
"class": "GDGSAIRadiusProximity",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Proximities/GSAIRadiusProximity.gd"
}, {
"base": "GDGSAISpecializedAgent",
"class": "GDGSAIRigidBody2DAgent",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIRigidBody2DAgent.gd"
}, {
"base": "GDGSAISpecializedAgent",
"class": "GDGSAIRigidBody3DAgent",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAIRigidBody3DAgent.gd"
}, {
"base": "GDGSAISteeringBehavior",
"class": "GDGSAISeek",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAISeek.gd"
}, {
"base": "GDGSAIGroupBehavior",
"class": "GDGSAISeparation",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Behaviors/GSAISeparation.gd"
}, {
"base": "GDGSAISteeringAgent",
"class": "GDGSAISpecializedAgent",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/Agents/GSAISpecializedAgent.gd"
}, {
"base": "GDGSAIAgentLocation",
"class": "GDGSAISteeringAgent",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAISteeringAgent.gd"
}, {
"base": "Reference",
"class": "GDGSAISteeringBehavior",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAISteeringBehavior.gd"
}, {
"base": "Reference",
"class": "GDGSAITargetAcceleration",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAITargetAcceleration.gd"
}, {
"base": "Reference",
"class": "GDGSAIUtils",
"language": "GDScript",
"path": "res://addons/com.gdquest.godot-steering-ai-framework/GSAIUtils.gd"
} ]
_global_script_class_icons={
"DemoPickerUI": "",
"GDGSAIAgentLocation": "",
"GDGSAIArrive": "",
"GDGSAIAvoidCollisions": "",
"GDGSAIBlend": "",
"GDGSAICohesion": "",
"GDGSAIEvade": "",
"GDGSAIFace": "",
"GDGSAIFlee": "",
"GDGSAIFollowPath": "",
"GDGSAIGroupBehavior": "",
"GDGSAIInfiniteProximity": "",
"GDGSAIKinematicBody2DAgent": "",
"GDGSAIKinematicBody3DAgent": "",
"GDGSAILookWhereYouGo": "",
"GDGSAIMatchOrientation": "",
"GDGSAIPath": "",
"GDGSAIPriority": "",
"GDGSAIProximity": "",
"GDGSAIPursue": "",
"GDGSAIRadiusProximity": "",
"GDGSAIRigidBody2DAgent": "",
"GDGSAIRigidBody3DAgent": "",
"GDGSAISeek": "",
"GDGSAISeparation": "",
"GDGSAISpecializedAgent": "",
"GDGSAISteeringAgent": "",
"GDGSAISteeringBehavior": "",
"GDGSAITargetAcceleration": "",
"GDGSAIUtils": ""
}

[application]

config/name="Godot Steering AI Framework Demos"
run/main_scene="res://Demos/DemoSelector.tscn"
config/icon="res://assets/icon.png"

[display]

window/size/width=1920
window/size/height=1080
window/size/always_on_top=true
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="expand"

[input]

sf_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
 ]
}
sf_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
 ]
}
sf_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
 ]
}
sf_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
 ]
}
toggle_fullscreen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777254,"unicode":0,"echo":false,"script":null)
 ]
}
click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 ]
}

[rendering]

environment/default_environment="res://default_env.tres"
