[gd_scene load_steps=6 format=2]

[ext_resource path="res://Demos/AvoidCollisions/Spawner.gd" type="Script" id=1]
[ext_resource path="res://Demos/AvoidCollisions/AvoidCollisionsDemo.gd" type="Script" id=2]
[ext_resource path="res://Demos/AvoidCollisions/Avoider.tscn" type="PackedScene" id=3]
[ext_resource path="res://Demos/Utils/DemoInterface.tscn" type="PackedScene" id=4]
[ext_resource path="res://Demos/Utils/BackgroudLayer.tscn" type="PackedScene" id=5]

[node name="AvoidCollisionsDemo" type="Node"]
script = ExtResource( 2 )
linear_speed_max = 520.0
linear_acceleration_max = 2250.0
proximity_radius = 100.0

[node name="BackgroudLayer" parent="." instance=ExtResource( 5 )]

[node name="Spawner" type="Node2D" parent="."]
script = ExtResource( 1 )
avoider_template = ExtResource( 3 )
inner_color = Color( 0.235294, 0.639216, 0.439216, 1 )
outer_color = Color( 0.560784, 0.870588, 0.364706, 1 )
agent_count = 80

[node name="DemoInterface" parent="." instance=ExtResource( 4 )]
text_bbcode = "Avoid Collisions Demo
Watch each agent try to keep traveling in a particular direction, but prioritize avoiding collisions with other agents."
