godot-resources-as-sheets-p.../example/upgrades/health.tres
2022-09-23 17:37:17 +03:00

23 lines
658 B
Plaintext

[gd_resource type="Resource" load_steps=3 format=2]
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
[ext_resource path="res://example/icons/all_icons/all_icons_1.tres" type="Texture" id=2]
[resource]
resource_name = "Upgrade: Health"
script = ExtResource( 1 )
color1 = Color( 1, 1, 1, 1 )
max_duplicates = 9
tags = [ "health", "melee" ]
icon = ExtResource( 2 )
color2 = Color( 0.129412, 1, 0.243137, 1 )
base_weight = 10.0
is_notable = false
multiplier_per_tag = "strength 1.5 melee 2.0"
multiplier_if_tag_present = ""
multiplier_if_tag_not_present = ""
max_tags_present = ""
list_item_delimeter = " "
list_row_delimeter = "
"