godot-resources-as-sheets-p.../example/upgrades/weapon_axe.tres

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[gd_resource type="Resource" load_steps=2 format=2]
[ext_resource path="res://example/my_custom_resource.gd" type="Script" id=1]
[resource]
resource_name = "Weapon: Axe"
script = ExtResource( 1 )
max_duplicates = 0
tags = "weapon strength aoe melee"
requires_one_of_tags = ""
tag_delimeter = " "
base_weight = 10.0
multiplier_per_tag = "strength 2.0"
multiplier_if_tag_present = ""
multiplier_if_tag_not_present = ""
max_tags_present = "weapon 4"
list_item_delimeter = " "
list_row_delimeter = "
"