mirror of
https://github.com/Relintai/godot-resources-as-sheets-plugin.git
synced 2025-04-25 16:54:59 +02:00
178 lines
5.3 KiB
GDScript
178 lines
5.3 KiB
GDScript
@tool
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extends Node
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const EditorView = preload("res://addons/resources_spreadsheet_view/editor_view.gd")
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const SelectionManager = preload("res://addons/resources_spreadsheet_view/main_screen/selection_manager.gd")
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@onready var editor_view : EditorView = get_parent()
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@onready var selection : SelectionManager = get_node("../SelectionManager")
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func _on_cell_gui_input(event : InputEvent, cell : Control):
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if event is InputEventMouseButton:
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editor_view.grab_focus()
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if event.button_index != MOUSE_BUTTON_LEFT:
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if event.button_index == MOUSE_BUTTON_RIGHT && event.is_pressed():
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if !cell in selection.edited_cells:
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selection.deselect_all_cells()
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selection.select_cell(cell)
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selection.rightclick_cells()
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return
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if event.pressed:
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if Input.is_key_pressed(KEY_CTRL):
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if cell in selection.edited_cells:
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selection.deselect_cell(cell)
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else:
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selection.select_cell(cell)
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elif Input.is_key_pressed(KEY_SHIFT):
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selection.select_cells_to(cell)
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else:
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selection.deselect_all_cells()
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selection.select_cell(cell)
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func _gui_input(event : InputEvent):
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if event is InputEventMouseButton:
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if event.button_index != MOUSE_BUTTON_LEFT:
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if event.button_index == MOUSE_BUTTON_RIGHT && event.is_pressed():
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editor_view.cells_context.emit(selection.edited_cells)
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return
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editor_view.grab_focus()
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if !event.pressed:
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selection.deselect_all_cells()
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func _input(event : InputEvent):
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if !event is InputEventKey or !event.pressed:
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return
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if !editor_view.has_focus() or selection.edited_cells.size() == 0:
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return
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if event.keycode == KEY_CTRL or event.keycode == KEY_SHIFT:
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# Modifier keys do not get processed.
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return
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# Ctrl + Z (before, and instead of, committing the action!)
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if Input.is_key_pressed(KEY_CTRL):
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if event.keycode == KEY_Z:
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if Input.is_key_pressed(KEY_SHIFT):
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editor_view.editor_plugin.undo_redo.redo()
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# Ctrl + z (smol)
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else:
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editor_view.editor_plugin.undo_redo.undo()
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return
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# This shortcut is used by Godot as well.
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if event.keycode == KEY_Y:
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editor_view.editor_plugin.undo_redo.redo()
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return
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_key_specific_action(event)
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editor_view.grab_focus()
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editor_view.editor_interface.get_resource_filesystem().scan()
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func _key_specific_action(event : InputEvent):
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var column = selection.get_cell_column(selection.edited_cells[0])
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var ctrl_pressed := Input.is_key_pressed(KEY_CTRL)
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# BETWEEN-CELL NAVIGATION
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if event.keycode == KEY_UP:
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_move_selection_on_grid(0, (-1 if !ctrl_pressed else -10))
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elif event.keycode == KEY_DOWN:
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_move_selection_on_grid(0, (1 if !ctrl_pressed else 10))
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elif Input.is_key_pressed(KEY_SHIFT) and event.keycode == KEY_TAB:
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_move_selection_on_grid((-1 if !ctrl_pressed else -10), 0)
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elif event.keycode == KEY_TAB:
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_move_selection_on_grid((1 if !ctrl_pressed else 10), 0)
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# Non-text and paths can't be edited.
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if editor_view.columns[column] == "resource_path":
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return
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if !selection.column_editors[column].is_text():
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return
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# CURSOR MOVEMENT
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if event.keycode == KEY_LEFT:
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TextEditingUtils.multi_move_left(
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selection.edited_cells_text, selection.edit_cursor_positions, ctrl_pressed
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)
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elif event.keycode == KEY_RIGHT:
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TextEditingUtils.multi_move_right(
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selection.edited_cells_text, selection.edit_cursor_positions, ctrl_pressed
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)
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elif event.keycode == KEY_HOME:
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for i in selection.edit_cursor_positions.size():
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selection.edit_cursor_positions[i] = 0
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elif event.keycode == KEY_END:
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for i in selection.edit_cursor_positions.size():
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selection.edit_cursor_positions[i] = selection.edited_cells_text[i].length()
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# Ctrl + C (so you can edit in a proper text editor instead of this wacky nonsense)
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elif ctrl_pressed and event.keycode == KEY_C:
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TextEditingUtils.multi_copy(selection.edited_cells_text)
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get_tree().set_input_as_handled()
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# The following actions do not work on non-editable cells.
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if !selection.column_editors[column].is_text() or editor_view.columns[column] == "resource_path":
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return
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# Ctrl + V
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elif ctrl_pressed and event.keycode == KEY_V:
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editor_view.set_edited_cells_values(TextEditingUtils.multi_paste(
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selection.edited_cells_text, selection.edit_cursor_positions
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))
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get_tree().set_input_as_handled()
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# ERASING
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elif event.keycode == KEY_BACKSPACE:
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editor_view.set_edited_cells_values(TextEditingUtils.multi_erase_left(
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selection.edited_cells_text, selection.edit_cursor_positions, ctrl_pressed
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))
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elif event.keycode == KEY_DELETE:
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editor_view.set_edited_cells_values(TextEditingUtils.multi_erase_right(
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selection.edited_cells_text, selection.edit_cursor_positions, ctrl_pressed
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))
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get_viewport().set_input_as_handled()
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# And finally, text typing.
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elif event.keycode == KEY_ENTER:
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editor_view.set_edited_cells_values(TextEditingUtils.multi_input(
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"\n", selection.edited_cells_text, selection.edit_cursor_positions
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))
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elif event.unicode != 0 and event.unicode != 127:
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editor_view.set_edited_cells_values(TextEditingUtils.multi_input(
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char(event.unicode), selection.edited_cells_text, selection.edit_cursor_positions
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))
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func _move_selection_on_grid(move_h : int, move_v : int):
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var cell = selection.edited_cells[0]
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editor_view.grab_focus()
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selection.deselect_all_cells()
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selection.select_cell(
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editor_view.node_table_root.get_child(
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cell.get_index()
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+ move_h + move_v * editor_view.columns.size()
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)
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)
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