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https://github.com/Relintai/godot-resources-as-sheets-plugin.git
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Fix bugs with folder changing
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c7ac9d875d
commit
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@ -49,16 +49,16 @@ func _on_filesystem_changed():
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var path = editor_interface.get_resource_filesystem().get_filesystem_path(current_path)
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if !path: return
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if path.get_file_count() != rows.size():
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display_folder(current_path, sorting_by, sorting_reverse)
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display_folder(current_path, sorting_by, sorting_reverse, true)
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else:
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for k in remembered_paths:
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if remembered_paths[k].resource_path != k:
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display_folder(current_path, sorting_by, sorting_reverse)
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display_folder(current_path, sorting_by, sorting_reverse, true)
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break
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func display_folder(folderpath : String, sort_by : String = "", sort_reverse : bool = false):
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func display_folder(folderpath : String, sort_by : String = "", sort_reverse : bool = false, force_rebuild : bool = false):
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if folderpath == "": return # Root folder resources tend to have MANY properties.
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if !folderpath.ends_with("/"):
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folderpath += "/"
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@ -101,7 +101,7 @@ func display_folder(folderpath : String, sort_by : String = "", sort_reverse : b
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if columns.size() == 0: return
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get_node(path_folder_path).text = folderpath
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_create_table(get_node(path_table_root), current_path != folderpath)
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_create_table(get_node(path_table_root), force_rebuild || current_path != folderpath)
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current_path = folderpath
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@ -166,8 +166,8 @@ func add_path_to_recent(path : String, is_loading : bool = false):
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node_recent.remove_item(idx_in_array)
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recent_paths.remove(idx_in_array)
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recent_paths.insert(0, path)
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node_recent.add_item(path, 0)
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recent_paths.append(path)
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node_recent.add_item(path)
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node_recent.select(node_recent.get_item_count() - 1)
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if !is_loading:
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@ -202,7 +202,7 @@ func _on_Path_text_entered(new_text : String):
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current_path = new_text
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add_path_to_recent(new_text)
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display_folder(new_text)
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display_folder(new_text, "", false, true)
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func _on_RecentPaths_item_selected(index : int):
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