A plugin for Godot 3 that adds a tab for editing folders of Resources as data tables. It was made from neccessity when trying to develop another plugin.
- Multi-cell text editing (visible cursor not included, unfortunately)
To add support of more datatypes, check out the `typed_cells` and `typed_editors` folders. `typed_cells` need to be added in the `editor_view` root's exported array, and `typed_editors` are placed there under the `%PropertyEditors` node.