godot-resources-as-sheets-p.../README.md

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# Edit Resources as Spreadsheet
"Welp, it is what it sounds like!"
A plugin for Godot 3 that adds a tab for editing folders of Resources as data tables. It was made from neccessity when trying to develop another plugin.
- Multi-cell text editing (visible cursor not included, unfortunately)
- Copy-paste Text into Cells (one line, one cell)
- Sort entries by column
- Search by evaluating GDScript expression
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- Row stylization (color-type cells change look of the row until next color-type)
- Saves recently opened folders between sessions.
Possible inputs:
- `Ctrl + Click / Cmd + Click` - Select multiple cells in one column
- `Shift + Click` - Select all cells between A and B in one column
- `Left/Right` - Move cursor along cell text
- `Backspace/Delete` - Erase text Left / Right from cursor
- `Home/End` - Move cursor to start/end of cell
- `Ctrl + <move/erase> / Cmd + <move/erase>` - Move through / Erase whole word
- `Ctrl/Cmd + C/V` - Copy cells / Paste text into cells
- `Ctrl/Cmd + (Shift) + Z` - The Savior
If clipboard contains as many lines as there are cells selected, each line is pasted into a separate cell.
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To add support of more datatypes, check out the `typed_cells` and `typed_editors` folders. `typed_cells` need to be added in the `editor_view` root's exported array, and `typed_editors` are placed there under the `%PropertyEditors` node.
#
Made by Don Tnowe in 2022.
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[https://redbladegames.netlify.app]()!
[https://twitter.com/don_tnowe]()
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Copying and Modiication is allowed in accordance to the MIT license, full text is included.