godot-resources-as-sheets-p.../addons/resources_speadsheet_view/table_header.gd

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GDScript3
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tool
extends HBoxContainer
var editor_view : Control
func set_label(label : String):
$"Button".text = TextEditingUtils.string_snake_to_naming_case(label)
$"Button".hint_tooltip = label + "\nClick to sort."
func _ready():
$"Button".connect("gui_input", self, "_on_main_gui_input")
$"Button2".get_popup().connect("id_pressed", self, "_on_list_id_pressed")
func _on_main_gui_input(event):
if event is InputEventMouseButton and event.pressed:
var popup = $"Button2".get_popup()
if event.button_index == BUTTON_RIGHT:
popup.visible = !popup.visible
popup.rect_position = get_global_mouse_position()
else:
popup.visible = false
func _on_list_id_pressed(id : int):
if id == 0:
editor_view.select_column(get_position_in_parent())
else:
editor_view.hide_column(get_position_in_parent())