mirror of
https://github.com/Relintai/godot-mono-builds.git
synced 2024-11-14 10:27:25 +01:00
62 lines
1.6 KiB
Python
62 lines
1.6 KiB
Python
import os
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from os_utils import *
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def find_dotnet_cli():
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import os.path
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for hint_dir in os.environ["PATH"].split(os.pathsep):
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hint_dir = hint_dir.strip('"')
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hint_path = os.path.join(hint_dir, "dotnet")
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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def find_msbuild():
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import os.path
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import sys
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hint_dirs = []
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if sys.platform == "darwin":
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hint_dirs[:0] = [
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"/Library/Frameworks/Mono.framework/Versions/Current/bin",
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"/usr/local/var/homebrew/linked/mono/bin",
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]
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for hint_dir in hint_dirs:
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hint_path = os.path.join(hint_dir, "msbuild")
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if os.path.isfile(hint_path):
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return hint_path
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for hint_dir in os.environ["PATH"].split(os.pathsep):
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hint_dir = hint_dir.strip('"')
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hint_path = os.path.join(hint_dir, "msbuild")
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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return None
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def build_solution(solution_path, build_config, extra_msbuild_args=[]):
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msbuild_args = []
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dotnet_cli = find_dotnet_cli()
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if dotnet_cli:
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msbuild_path = dotnet_cli
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msbuild_args += ["msbuild"] # `dotnet msbuild` command
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else:
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msbuild_path = find_msbuild()
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if msbuild_path is None:
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raise BuildError("Cannot find MSBuild executable")
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print("MSBuild path: " + msbuild_path)
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# Build solution
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msbuild_args += [solution_path, "/restore", "/t:Build", "/p:Configuration=" + build_config]
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msbuild_args += extra_msbuild_args
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run_command(msbuild_path, msbuild_args, name="msbuild")
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