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Mono on WASM relies on trampolines for a fixed pre-defined set of method signatures in order for the interpreter to call native functions. As a workaround for this limitation, Godot has been passing long, ulong, float and double as pointers in internal calls. This patch should allow Godot to provide its own trampolines, which can be generated automatically at compile time thanks to templates. This patch is made against the Mono tag mono-6.12.0.111. The following commit is expected to break this patch: mono/mono@174aeaa31c It will need to be updated once we upgrade the a newer Mono version in the official Godot builds. |
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patches | ||
godot-AndroidEnvironment.cs |