name: Build on: push: branches: - '**' - '!release/**' paths-ignore: - '.gitignore' - 'LICENSE' - 'README.md' pull_request: branches: - '**' - '!release/**' paths-ignore: - '.gitignore' - 'LICENSE' - 'README.md' create: branches: - 'release/**' env: # Use SHA or tag instead of the branch for caching purposes. MONO_TAG: mono-6.12.0.198 PYTHON_VERSION: '3.11' # Should match the version that Mono supports. EMSDK_VERSION: 1.39.9 # platform/iphone/detect.py IOS_VERSION_MIN: 10.0 jobs: linux: name: Linux runs-on: ubuntu-latest strategy: matrix: target: [x86, x86_64] steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake gettext cmake python3 curl - name: Install Linux SDK (x86_64) if: matrix.target == 'x86_64' run: | cd /home/runner curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 cd x86_64-godot-linux-gnu_sdk-buildroot ./relocate-sdk.sh cd bin rm -f {aclocal*,auto*,libtool*,m4} for file in x86_64-godot-*; do alias=$(echo $file | sed "s/godot-//"); ln -s $file $alias; done echo "PATH=/home/runner/x86_64-godot-linux-gnu_sdk-buildroot/bin:${PATH}" >> $GITHUB_ENV - name: Install Linux SDK (x86) if: matrix.target == 'x86' run: | cd /home/runner curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2 tar xf i686-godot-linux-gnu_sdk-buildroot.tar.bz2 rm -f i686-godot-linux-gnu_sdk-buildroot.tar.bz2 cd i686-godot-linux-gnu_sdk-buildroot ./relocate-sdk.sh cd bin rm -f {aclocal*,auto*,libtool*,m4} for file in i686-godot-*; do alias=$(echo $file | sed "s/godot-//"); ln -s $file $alias; done echo "PATH=/home/runner/i686-godot-linux-gnu_sdk-buildroot/bin:${PATH}" >> $GITHUB_ENV - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Configure run: python3 godot-mono-builds/linux.py configure --target=${{ matrix.target }} -j 2 - name: Make run: python3 godot-mono-builds/linux.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/linux-${{ matrix.target }}.zip desktop-linux-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: linux-${{ matrix.target }} path: ~/mono-installs-artifacts/linux-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: linux-${{ matrix.target }}-config.log path: ~/mono-configs/desktop-linux-${{ matrix.target }}-release/config.log windows: name: Windows runs-on: ubuntu-latest strategy: matrix: target: [x86, x86_64] steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies (x86) if: matrix.target == 'x86' run: | sudo dpkg --add-architecture i386 sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl sudo apt-get -y install mingw-w64 - name: Install Dependencies (x86_64) if: matrix.target == 'x86_64' run: | sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl sudo apt-get -y install mingw-w64 libz-mingw-w64-dev - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Configure run: python3 godot-mono-builds/windows.py configure --target=${{ matrix.target }} -j 2 - name: Make run: python3 godot-mono-builds/windows.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/windows-${{ matrix.target }}.zip desktop-windows-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: windows-${{ matrix.target }} path: ~/mono-installs-artifacts/windows-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: windows-${{ matrix.target }}-config.log path: ~/mono-configs/desktop-windows-${{ matrix.target }}-release/config.log osx: name: macOS runs-on: macos-latest strategy: matrix: target: [arm64, x86_64] steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | brew install autoconf automake libtool pkg-config cmake python3 - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Configure run: python3 godot-mono-builds/osx.py configure --target=${{ matrix.target }} -j 2 - name: Make run: python3 godot-mono-builds/osx.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/osx-${{ matrix.target }}.zip desktop-osx-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: osx-${{ matrix.target }} path: ~/mono-installs-artifacts/osx-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: osx-${{ matrix.target }}-config.log path: ~/mono-configs/desktop-osx-${{ matrix.target }}-release/config.log ios: name: iOS runs-on: macos-latest strategy: matrix: target: [arm64, x86_64, arm64-sim] steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | brew install autoconf automake libtool pkg-config cmake python3 - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Configure run: | export DISABLE_NO_WEAK_IMPORTS=1 python3 godot-mono-builds/ios.py configure --target=${{ matrix.target }} -j 2 --ios-version-min=${IOS_VERSION_MIN} - name: Make run: python3 godot-mono-builds/ios.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/ios-${{ matrix.target }}.zip ios-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: ios-${{ matrix.target }} path: ~/mono-installs-artifacts/ios-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: ios-${{ matrix.target }}-config.log path: ~/mono-configs/ios-${{ matrix.target }}-release/config.log ios-cross: needs: llvm name: iOS Cross-compiler runs-on: macos-latest strategy: matrix: target: [cross-arm64] include: - target: cross-arm64 llvm: llvm64 runtime_target: arm64 steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | brew install autoconf automake libtool pkg-config cmake python3 - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Download LLVM artifact uses: actions/download-artifact@v3 with: name: llvm-${{ matrix.llvm }}-macos-latest # Tilde ~/ not supported when downloading yet: https://github.com/actions/download-artifact/issues/37 # File permissions are also messed up: https://github.com/actions/upload-artifact/issues/38 # We have to manually move the folder and restore the file permissions in the next step. path: ./llvm-${{ matrix.llvm }} - name: Stamp LLVM run: | mkdir -p $HOME/mono-installs/ && mv ./llvm-${{ matrix.llvm }} $HOME/mono-installs/ chmod 755 $HOME/mono-installs/llvm-${{ matrix.llvm }}/bin/* mkdir -p $HOME/mono-configs/ && touch $HOME/mono-configs/.stamp-${{ matrix.llvm }}-make - name: Configure Runtime run: | export DISABLE_NO_WEAK_IMPORTS=1 python3 godot-mono-builds/ios.py configure --target=${{ matrix.runtime_target }} -j 2 - name: Configure run: | export DISABLE_NO_WEAK_IMPORTS=1 python3 godot-mono-builds/ios.py configure --target=${{ matrix.target }} -j 2 - name: Make run: python3 godot-mono-builds/ios.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/ios-${{ matrix.target }}.zip ios-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: ios-${{ matrix.target }} path: ~/mono-installs-artifacts/ios-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload Runtime config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: ios-${{ matrix.target }}-runtime-config.log path: ~/mono-configs/ios-${{ matrix.runtime_target }}-release/config.log - name: Upload Cross config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: ios-${{ matrix.target }}-config.log path: ~/mono-configs/ios-${{ matrix.target }}-release/config.log android: name: Android runs-on: ubuntu-latest strategy: matrix: target: [armv7, arm64v8, x86, x86_64] steps: - name: Set Environment Variables run: | env echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Configure run: python3 godot-mono-builds/android.py configure --target=${{ matrix.target }} -j 2 - name: Make run: python3 godot-mono-builds/android.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/android-${{ matrix.target }}.zip android-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: android-${{ matrix.target }} path: ~/mono-installs-artifacts/android-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: android-${{ matrix.target }}-config.log path: ~/mono-configs/android-${{ matrix.target }}-release/config.log wasm: name: WebAssembly runs-on: ubuntu-latest strategy: matrix: target: [runtime, runtime-threads] steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Setup Emscripten SDK uses: mymindstorm/setup-emsdk@v12 with: version: ${{ env.EMSDK_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Configure run: python3 godot-mono-builds/wasm.py configure --target=${{ matrix.target }} -j 2 - name: Make run: python3 godot-mono-builds/wasm.py make --target=${{ matrix.target }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/wasm-${{ matrix.target }}.zip wasm-${{ matrix.target }}-release) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: wasm-${{ matrix.target }} path: ~/mono-installs-artifacts/wasm-${{ matrix.target }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: wasm-${{ matrix.target }}-config.log path: ~/mono-configs/wasm-${{ matrix.target }}-release/config.log llvm: name: LLVM runs-on: ${{ matrix.os }} strategy: matrix: os: [ubuntu-latest, macos-latest] target: [llvm64, llvmwin64] exclude: # We already build for Windows on ubuntu-latest - os: macos-latest target: llvmwin64 steps: - name: Cache LLVM id: cache_llvm uses: actions/cache@v3 with: path: ~/mono-installs/llvm-${{ matrix.target }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-llvm-${{ matrix.target }} - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies (Linux) if: steps.cache_llvm.outputs.cache-hit != 'true' && runner.os == 'Linux' run: | sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake gettext cmake python3 curl - name: Install Linux SDK (x86_64) if: steps.cache_llvm.outputs.cache-hit != 'true' && runner.os == 'Linux' run: | cd /home/runner curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 cd x86_64-godot-linux-gnu_sdk-buildroot ./relocate-sdk.sh cd bin rm -f {aclocal*,auto*,libtool*,m4} for file in x86_64-godot-*; do alias=$(echo $file | sed "s/godot-//"); ln -s $file $alias; done echo "PATH=/home/runner/x86_64-godot-linux-gnu_sdk-buildroot/bin:${PATH}" >> $GITHUB_ENV - name: Install Dependencies (Linux Targeting Windows) if: steps.cache_llvm.outputs.cache-hit != 'true' && runner.os == 'Linux' && matrix.target == 'llvmwin64' run: | sudo apt-get -y install mingw-w64 libz-mingw-w64-dev - name: Install Dependencies (macOS) if: steps.cache_llvm.outputs.cache-hit != 'true' && matrix.os == 'macos-latest' run: | brew install autoconf automake libtool pkg-config cmake python3 - name: Cache Mono Sources if: steps.cache_llvm.outputs.cache-hit != 'true' id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' && steps.cache_llvm.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono if: steps.cache_llvm.outputs.cache-hit != 'true' run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout if: steps.cache_llvm.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python if: steps.cache_llvm.outputs.cache-hit != 'true' uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono if: steps.cache_llvm.outputs.cache-hit != 'true' run: python3 godot-mono-builds/patch_mono.py - name: Make if: steps.cache_llvm.outputs.cache-hit != 'true' run: python3 godot-mono-builds/llvm.py make --target=${{ matrix.target }} -j 2 - name: Upload LLVM Artifact uses: actions/upload-artifact@v3 with: name: llvm-${{ matrix.target }}-${{ matrix.os }} path: ~/mono-installs/llvm-${{ matrix.target }} - name: Clean Mono if: steps.cache_llvm.outputs.cache-hit != 'true' run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: llvm-${{ matrix.target }}-${{ matrix.os }}-config.log path: ~/mono-configs/llvm-${{ matrix.target }}/config.log bcl: name: BCL runs-on: ubuntu-latest strategy: matrix: product: [desktop, desktop-win32, android, ios, wasm] steps: - name: Set Environment Variables run: | echo "MONO_SOURCE_ROOT=$GITHUB_WORKSPACE/mono_sources" >> $GITHUB_ENV - name: Install Dependencies run: | sudo apt-get -y update sudo apt-get -y install git autoconf libtool libtool-bin automake gettext cmake python3 curl - name: Install Linux SDK (x86_64) run: | cd /home/runner curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 cd x86_64-godot-linux-gnu_sdk-buildroot ./relocate-sdk.sh cd bin rm -f {aclocal*,auto*,libtool*,m4} for file in x86_64-godot-*; do alias=$(echo $file | sed "s/godot-//"); ln -s $file $alias; done echo "PATH=/home/runner/x86_64-godot-linux-gnu_sdk-buildroot/bin:${PATH}" >> $GITHUB_ENV - name: Cache Mono Sources id: cache_mono_sources uses: actions/cache@v3 with: path: ${{ env.MONO_SOURCE_ROOT }} key: ${{ runner.os }}-${{ env.MONO_TAG }}-mono-sources - name: Checkout Mono Sources if: steps.cache_mono_sources.outputs.cache-hit != 'true' uses: actions/checkout@v3 with: repository: mono/mono ref: ${{ env.MONO_TAG }} submodules: true path: ${{ env.MONO_SOURCE_ROOT }} - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Checkout uses: actions/checkout@v3 with: path: godot-mono-builds - name: Setup Python uses: actions/setup-python@v4 with: python-version: ${{ env.PYTHON_VERSION }} - name: Patch Mono run: python3 godot-mono-builds/patch_mono.py - name: Make Desktop BCL for this Build Platform if: matrix.product == 'desktop-win32' run: python3 godot-mono-builds/bcl.py make --product=desktop -j 2 - name: Make run: python3 godot-mono-builds/bcl.py make --product=${{ matrix.product }} -j 2 - name: Compress Output run: | mkdir -p $HOME/mono-installs-artifacts (cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/bcl-${{ matrix.product }}.zip ${{ matrix.product }}-bcl) - name: Upload Artifact uses: actions/upload-artifact@v3 with: name: bcl-${{ matrix.product }} path: ~/mono-installs-artifacts/bcl-${{ matrix.product }}.zip - name: Clean Mono run: pushd ${{ env.MONO_SOURCE_ROOT }} && git reset --hard && git clean -xffd && git submodule foreach --recursive git reset --hard && git submodule foreach --recursive git clean -xffd && git submodule update --init --recursive && popd - name: Upload config.log After Error if: ${{ failure() }} uses: actions/upload-artifact@v3 with: name: bcl-${{ matrix.product }}-config.log path: ~/mono-configs/bcl/config.log create-release: if: success() && github.event_name == 'create' && startsWith(github.ref, 'refs/heads/release/') needs: [linux, windows, osx, ios, ios-cross, android, wasm, bcl] name: Create Release runs-on: ubuntu-latest outputs: release_upload_url: ${{ steps.create_release.outputs.upload_url }} steps: - name: Short SHA id: short-sha run: echo "::set-output name=sha7::$(echo ${GITHUB_SHA} | cut -c1-7)" - name: Create Release id: create_release uses: actions/create-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: tag_name: release-${{ steps.short-sha.outputs.sha7 }} release_name: Release ${{ steps.short-sha.outputs.sha7 }} with ${{ env.MONO_TAG }} body: | Mono Version: ${{ env.MONO_TAG }} EMSDK Version: ${{ env.EMSDK_VERSION }} iOS Min Version: ${{ env.IOS_VERSION_MIN }} draft: false prerelease: false upload-release-artifacts: if: success() && github.event_name == 'create' && startsWith(github.ref, 'refs/heads/release/') needs: create-release name: Upload Release Artifacts runs-on: ubuntu-latest strategy: matrix: artifact_name: [linux-x86, linux-x86_64, windows-x86, windows-x86_64, osx-arm64, osx-x86_64, ios-arm64, ios-x86_64, ios-cross-arm64, android-armv7, android-arm64v8, android-x86, android-x86_64, wasm-runtime, wasm-runtime-threads, bcl-desktop, bcl-desktop-win32, bcl-android, bcl-ios, bcl-wasm] steps: - name: Download Artifact uses: actions/download-artifact@v3 with: name: ${{ matrix.artifact_name }} path: ./ - name: Upload linux-x86 id: upload-release-asset uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ needs.create-release.outputs.release_upload_url }} asset_path: ./${{ matrix.artifact_name }}.zip asset_name: ${{ matrix.artifact_name }}.zip asset_content_type: application/zip