From 47e40daefef41900a4ea072e4624a0c5e2ced0d3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 6 Jul 2021 16:57:49 +0200 Subject: [PATCH] CI: Build with Mono 6.12.0.147 --- .github/workflows/build.yml | 2 +- README.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 1e672b8..9960546 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -27,7 +27,7 @@ on: env: # Use SHA or tag instead of the branch for caching purposes. - MONO_TAG: mono-6.12.0.144 + MONO_TAG: mono-6.12.0.147 PYTHON_VERSION: 3.9 # Should match the version that Mono supports. EMSDK_VERSION: 1.39.9 diff --git a/README.md b/README.md index 647d24b..0ae2293 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ This repository contains scripts for building the Mono runtime to use with Godot The scripts are tested against specific versions of the toolchains used by Godot. While they may work with other versions, you might have issues applying patches or compiling, so we recommend using the versions below. -- Mono: 6.12.0.144. +- Mono: 6.12.0.147. - Emscripten: 1.39.9. - Android: API level 29.