WASM/BCL: Build WebAssembly.Framework.sln and include in BCL

This commit is contained in:
Ignacio Etcheverry 2020-12-14 20:48:25 +01:00
parent 61e36a93b6
commit 9d75cff174
2 changed files with 82 additions and 0 deletions

21
bcl.py
View File

@ -139,6 +139,27 @@ def make_product(opts: BclOpts, product: str):
file_pattern_recursive = '%s/**/%s' % (install_dir, file_pattern) file_pattern_recursive = '%s/**/%s' % (install_dir, file_pattern)
[rm_rf(x) for x in glob.iglob(file_pattern_recursive, recursive=True)] [rm_rf(x) for x in glob.iglob(file_pattern_recursive, recursive=True)]
# WebAssembly.Framework.sln
if product == 'wasm':
wasm_fx_output_dir = '%s/sdks/wasm/framework/netstandard2.0' % opts.mono_source_root
wasm_fx_sln_file = '%s/sdks/wasm/framework/src/WebAssembly.Framework.sln' % opts.mono_source_root
output_dir = path_join(install_dir, 'wasm')
from msbuild_helper import build_solution
build_solution(wasm_fx_sln_file, 'Release')
import shutil
from glob import glob
fglob = glob(path_join(wasm_fx_output_dir, '*.dll'))
if not opts.remove_pdb:
fglob.extend(glob(path_join(wasm_fx_output_dir, '*.pdb')))
for file in fglob:
if os.path.isfile(file):
shutil.copy(file, output_dir)
# godot_android_ext profile (custom 'Mono.Android.dll') # godot_android_ext profile (custom 'Mono.Android.dll')
if product == 'android': if product == 'android':
this_script_dir = os.path.dirname(os.path.realpath(__file__)) this_script_dir = os.path.dirname(os.path.realpath(__file__))

61
msbuild_helper.py Normal file
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@ -0,0 +1,61 @@
import os
from os_utils import *
def find_dotnet_cli():
import os.path
for hint_dir in os.environ["PATH"].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, "dotnet")
if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
return hint_path
def find_msbuild():
import os.path
import sys
hint_dirs = []
if sys.platform == "darwin":
hint_dirs[:0] = [
"/Library/Frameworks/Mono.framework/Versions/Current/bin",
"/usr/local/var/homebrew/linked/mono/bin",
]
for hint_dir in hint_dirs:
hint_path = os.path.join(hint_dir, "msbuild")
if os.path.isfile(hint_path):
return hint_path
for hint_dir in os.environ["PATH"].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, "msbuild")
if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
return hint_path
return None
def build_solution(solution_path, build_config, extra_msbuild_args=[]):
msbuild_args = []
dotnet_cli = find_dotnet_cli()
if dotnet_cli:
msbuild_path = dotnet_cli
msbuild_args += ["msbuild"] # `dotnet msbuild` command
else:
msbuild_path = find_msbuild()
if msbuild_path is None:
raise BuildError("Cannot find MSBuild executable")
print("MSBuild path: " + msbuild_path)
# Build solution
msbuild_args += [solution_path, "/restore", "/t:Build", "/p:Configuration=" + build_config]
msbuild_args += extra_msbuild_args
run_command(msbuild_path, msbuild_args, name="msbuild")