mirror of
https://github.com/Relintai/godot-lportal.git
synced 2025-02-20 01:04:19 +01:00
Code needs cleaning up though, and replacing Vector with LVector, and adding culling for dynamics.
10 lines
85 B
C++
10 lines
85 B
C++
#pragma once
|
|
|
|
#include "scene/3d/spatial.h"
|
|
|
|
class LDob
|
|
{
|
|
public:
|
|
ObjectID m_ID;
|
|
};
|