godot-lportal/ldob.h
lawnjelly 664e8175bf
Dynamic objects now working
Code needs cleaning up though, and replacing Vector with LVector, and adding culling for dynamics.
2019-09-13 19:15:25 +01:00

10 lines
85 B
C++

#pragma once
#include "scene/3d/spatial.h"
class LDob
{
public:
ObjectID m_ID;
};