godot-lportal/register_types.cpp

21 lines
382 B
C++

/* register_types.cpp */
#include "register_types.h"
#include "core/class_db.h"
#include "lroom.h"
#include "lroom_manager.h"
#include "lportal.h"
void register_lportal_types() {
ClassDB::register_class<LRoom>();
ClassDB::register_class<LRoomManager>();
ClassDB::register_class<LPortal>();
}
void unregister_lportal_types() {
//nothing to do here
}