godot-lportal/lportal_all.cpp
lawnjelly 487363a020
More debugging support
Can activate and deactive lportal now.
Debugging visibility for a frame can be requested.
Level of logging can be selected.
2019-09-18 11:04:02 +01:00

12 lines
286 B
C++

// single compilation unit
#include "register_types.cpp"
#include "ldebug.cpp"
#include "lroom.cpp"
#include "lroom_manager.cpp"
#include "lroom_converter.cpp"
#include "lportal.cpp"
#include "lplanes_pool.cpp"
#include "ldob.cpp"
#include "lbound.cpp"
#include "lbitfield_dynamic.cpp"