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Update INSTRUCTIONS_SINGLEROOM.md
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@ -46,10 +46,9 @@ LRoomManager.rooms_set_camera($Camera)
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9) This should be enough to get started, try running the game and see if everything is working.
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9) This should be enough to get started, try running the game and see if everything is working.
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# Lighting
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# Lighting
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There are some extra considerations for lighting, especially moving lights. Please see the main [INSTRUCTIONS.md](INSTRUCTIONS.md) for more detail.
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### Omni and Spot Lights
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### Omni and Spot Lights
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Omnis and Spot lights should be placed in the room. They can be dynamic.
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Omnis and Spot lights should be placed in the room. They can be dynamic, there is no need to register or update them in single room mode.
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### Directional Lights
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### Directional Lights
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Directional lights are not associated with a room, so should be added to the scene graph OUTSIDE the room. To tell LPortal to use them in culling you should call:
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Directional lights are not associated with a room, so should be added to the scene graph OUTSIDE the room. To tell LPortal to use them in culling you should call:
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