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Update .appveyor.yml
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@ -6,6 +6,7 @@ environment:
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SCONS_CACHE_ROOT: "%HOME%\\scons_cache"
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SCONS_CACHE_LIMIT: 1024
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GODOT_REPO_URL: "https://github.com/godotengine/godot"
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matrix:
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- VS: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvarsall.bat
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GD_PLATFORM: windows
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@ -24,6 +25,7 @@ install:
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before_build:
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# Get Godot source and install the module
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- mkdir Artifacts
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- cd %APPVEYOR_BUILD_FOLDER%\..
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- echo.> my_file.txt
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#- git clone --depth=1 --branch=3.2 %GODOT_REPO_URL% && cd godot
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@ -43,8 +45,12 @@ build_script:
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- ls
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- dir /s
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after_build:
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- cd %APPVEYOR_BUILD_FOLDER%\..
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- xcopy my_file.txt %APPVEYOR_BUILD_FOLDER%\Artifacts\
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artifacts:
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- path: '..\*.txt'
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- path: 'Artifacts\*.*'
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# - path: godot\bin\*.exe
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name: GodotBinary
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