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@ -8,7 +8,7 @@ https://www.youtube.com/watch?v=xF_3Fe2HRdk
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_Feel free to leave suggestions / feature requests on the issue tracker, especially regarding ease of use._
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_Feel free to leave suggestions / feature requests on the issue tracker, especially regarding ease of use._
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## Current status
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## Current status
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Mostly working now. Will do exhaustive testing of multiple portal views tomorrow.
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The system is mostly working. I am now testing / polishing the interface and adding a few features. I will make a first release before implementing PVS as PVS is an optional feature.
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## Roadmap
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## Roadmap
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* Auto conversion of named room spatials and portal mesh instances to LRoom and LPortal DONE
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* Auto conversion of named room spatials and portal mesh instances to LRoom and LPortal DONE
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* Refactor code, moving LRooms and LPortals outside scene graph DONE
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* Refactor code, moving LRooms and LPortals outside scene graph DONE
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* Cleanup code, Optimize DONE
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* Cleanup code, Optimize DONE
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* Handle special cases (multiple portals views into room etc) DONE
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* Handle special cases (multiple portals views into room etc) DONE
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* Bug fixing / testing
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* Bug fixing / testing ONGOING
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* Optimize non-moving statics
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* Optimize non-moving statics DONE
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* Closable portals
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* PVS (primary and secondary)
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* PVS (primary and secondary)
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* Investigate multiple passes (shadows, lights)
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* Investigate multiple passes (shadows, lights)
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