Update README.md

This commit is contained in:
lawnjelly 2019-11-18 09:24:17 +00:00 committed by GitHub
parent bc9fb1a118
commit 2a63205867
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -1,11 +1,9 @@
# godot-lportal
Portal rendering / Occlusion culling module for Godot 3.2\
_Work in progress_
Note that this is a _Work in progress_. It is recommended to wait for a first release.
![plane_lines](images/lportal_boxrooms3.jpg)
Although not yet released, I am trying to make sure that committed versions are runnable, so if you want to test out the system, simply follow the installation instructions. Note that the function definitions are still subject to change, but any rooms you build should be compatible with later versions.
Video of initial testing:\
https://www.youtube.com/watch?v=uVwLltiouBs \
https://www.youtube.com/watch?v=xF_3Fe2HRdk \