godot-engine.file-editor/addons/file-editor/scripts/FileEditor.gd
2019-09-24 00:42:50 +02:00

116 lines
3.3 KiB
GDScript

tool
extends Control
onready var FileList = $FileList
onready var Editor = $Container/Editor
onready var OpenFile = $Container/Buttons/openfile_btn
onready var NewFile = $Container/Buttons/newfile_btn
onready var DeleteFile = $Container/Buttons/deletefile_btn
onready var NewFileDialogue = $NewFileDialogue
onready var NewFileDialogue_name = $NewFileDialogue/VBoxContainer/new_filename
var FileScene = load("res://addons/file-editor/scenes/FileScene.tscn")
var DIRECTORY : String = "res://"
var EXCEPTIONS : String = "addons"
var EXTENSIONS : PoolStringArray = [
"*.txt ; Plain Text File",
"*.rtf ; Rich Text Format File",
"*.log ; Log File",
"*.md ; MD File",
"*.doc ; WordPad Document",
"*.doc ; Microsoft Word Document",
"*.docm ; Word Open XML Macro-Enabled Document",
"*.docx ; Microsoft Word Open XML Document",
"*.bbs ; Bulletin Board System Text",
]
var directories = []
var files = []
func _ready():
OpenFile.connect("pressed",self,"open_selected_file")
NewFile.connect("pressed",self,"open_newfiledialogue")
DeleteFile.connect("pressed",self,"delete_selected_file")
NewFileDialogue.connect("confirmed",self,"create_new_file")
FileList.connect("confirmed",self,"update_list")
FileList.set_filters(EXTENSIONS)
Editor.hide()
func open_file(path : String):
var current_file : File = File.new()
current_file.open(path,File.READ)
var current_content = current_file.get_as_text()
var last_modified = OS.get_datetime_from_unix_time(current_file.get_modified_time(path))
var file_tab = FileScene.instance()
Editor.add_child(file_tab)
file_tab.new_file_open(path,current_content,last_modified)
Editor.show()
current_file.close()
update_list()
func open_newfiledialogue():
NewFileDialogue.popup()
NewFileDialogue.set_position(OS.get_screen_size()/2 - NewFileDialogue.get_size()/2)
func create_new_file():
NewFileDialogue.hide()
var new_file_tab = FileScene.instance()
Editor.add_child(new_file_tab)
new_file_tab.new_file_create(NewFileDialogue_name.get_text())
Editor.show()
update_list()
func open_filelist():
update_list()
FileList.popup()
FileList.set_position(OS.get_screen_size()/2 - FileList.get_size()/2)
func open_selected_file():
update_list()
FileList.mode = FileDialog.MODE_OPEN_FILE
FileList.set_title("Select a file you want to edit")
if FileList.is_connected("file_selected",self,"delete_file"):
FileList.disconnect("file_selected",self,"delete_file")
if not FileList.is_connected("file_selected",self,"open_file"):
FileList.connect("file_selected",self,"open_file")
else:
FileList.disconnect("file_selected",self,"open_file")
FileList.connect("file_selected",self,"open_file")
open_filelist()
func delete_selected_file():
update_list()
FileList.mode = FileDialog.MODE_OPEN_FILE
FileList.set_title("Select a file you want to delete")
if FileList.is_connected("file_selected",self,"open_file"):
FileList.disconnect("file_selected",self,"open_file")
if not FileList.is_connected("file_selected",self,"delete_file"):
FileList.connect("file_selected",self,"delete_file")
else:
FileList.disconnect("file_selected",self,"delete_file")
FileList.connect("file_selected",self,"delete_file")
open_filelist()
func delete_file(path : String):
var dir = Directory.new()
dir.remove(path)
update_list()
func update_list():
FileList.invalidate()