godot-engine.file-editor/addons/file-editor/scripts/file-editor.gd
2019-10-03 16:06:46 +02:00

29 lines
718 B
GDScript

tool
extends EditorPlugin
var doc = preload("../scenes/FileEditor.tscn").instance()
var plugin_version
var toolbar
var fileditorbutton
var IconLoader = preload("res://addons/file-editor/scripts/IconLoader.gd")
func _enter_tree():
add_autoload_singleton("IconLoader","res://addons/file-editor/scripts/IconLoader.gd")
get_editor_interface().get_editor_viewport().add_child(doc)
doc.hide()
func _exit_tree():
get_editor_interface().get_editor_viewport().remove_child(doc)
remove_autoload_singleton("IconLoader")
func has_main_screen():
return true
func get_plugin_name():
return "File"
func get_plugin_icon():
return IconLoader.load_icon_from_name("file")
func make_visible(visible):
doc.visible = visible