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A little plugin to easy-way manage your text files inside your project folder.
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Author: *"Nicolo (fenix) Santilio"*
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Version: *0.1.1*
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Version: *0.2.5*
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Godot Version: *3.1.1-stable*
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**This repository was pushed directly from Godot Engine Editor thanks to [GitHub Integration](https://github.com/fenix-hub/godot-engine.github-integration)!**
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## What is this?
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Building...
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This is a little plugin I've made to easily edit text files in your project folder.
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## How does it work?
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Building...
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You can open an existing file, create a new file and delete a file.
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When opening / creating a file, the editor will open and you will be able to edit it and save it.
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You can just *Save* the file, or *Save file As* a new file (if it is a new file but also to make some copies).
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You will also be able to see some informations about the file you are editing (time and date of last edit) and you can set your editor to *Read Only* if you don't want to make changes but still read the content of the file.
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Multiple files can be opened in different tabs.
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Always remember to save your file when you close the tab!
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![preview](https://i.imgur.com/7sxxZN9.png)
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## How do I install it?
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**Manual**
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Just download this whole repository and put it in your `res://addons` folder inside the project you want to work on.
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Then, go to `Project > Plugins > "File Editor" > Status > Activate`.
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**Automatic**
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You can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!
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(Remember to activate this plugin)
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#### Current version
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To check all the features included in the current version, please read the [VERSION file](./VERSION.md)
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#### Upcoming features
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To check all the features I'm currently working on, please read the [TODO file](./TODO.md)
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# Want to contact me?
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I'm planning to create a Discord group to collect each plugin I've made (and I will make), but until then you can directly talk with my via e-mail at *n.santilio97@gmail.com*
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