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README.md
17
README.md
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A little plugin to easy-way manage your text files inside your project folder.
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Author: *"Nicolo (fenix) Santilio"*
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Version: *0.3.1*
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Version: *0.3.3*
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Godot Version: *3.1.1-stable*
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**This repository was pushed directly from Godot Engine Editor thanks to [GitHub Integration](https://github.com/fenix-hub/godot-engine.github-integration)!**
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@ -28,6 +28,21 @@ Then, go to `Project > Plugins > "File Editor" > Status > Activate`.
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You can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!
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(Remember to activate this plugin)
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## Supported formats
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+ "*.txt ; Plain Text File",
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+ "*.rtf ; Rich Text Format File",
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+ "*.log ; Log File",
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+ "*.md ; MD File",
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+ "*.doc ; WordPad Document",
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+ "*.doc ; Microsoft Word Document",
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+ "*.docm ; Word Open XML Macro-Enabled Document",
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+ "*.docx ; Microsoft Word Open XML Document",
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+ "*.bbs ; Bulletin Board System Text",
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+ "*.dat ; Data File",
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+ "*.xml ; XML File",
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+ "*.sql ; SQL database file",
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+ "*.json ; JavaScript Object Notation File"
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#### Current version
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To check all the features included in the current version, please read the [VERSION file](./VERSION.md)
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-----------------------
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**version 0.3.3**
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*added* file support:
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+ "*.dat ; Data File",
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+ "*.xml ; XML File",
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+ "*.sql ; SQL database file",
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+ "*.json ; JavaScript Object Notation File"
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@ -2,7 +2,7 @@
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A little plugin to easy-way manage your text files inside your project folder.
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Author: *"Nicolo (fenix) Santilio"*
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Version: *0.3.1*
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Version: *0.3.3*
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Godot Version: *3.1.1-stable*
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**This repository was pushed directly from Godot Engine Editor thanks to [GitHub Integration](https://github.com/fenix-hub/godot-engine.github-integration)!**
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@ -28,13 +28,28 @@ Then, go to `Project > Plugins > "File Editor" > Status > Activate`.
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You can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!
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(Remember to activate this plugin)
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## Supported formats
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+ "*.txt ; Plain Text File",
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+ "*.rtf ; Rich Text Format File",
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+ "*.log ; Log File",
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+ "*.md ; MD File",
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+ "*.doc ; WordPad Document",
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+ "*.doc ; Microsoft Word Document",
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+ "*.docm ; Word Open XML Macro-Enabled Document",
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+ "*.docx ; Microsoft Word Open XML Document",
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+ "*.bbs ; Bulletin Board System Text",
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+ "*.dat ; Data File",
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+ "*.xml ; XML File",
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+ "*.sql ; SQL database file",
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+ "*.json ; JavaScript Object Notation File"
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#### Current version
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To check all the features included in the current version, please read the [VERSION file](./VERSION.md)
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#### Upcoming features
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To check all the features I'm currently working on, please read the [TODO file](./TODO.md)
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# ⚠️ Disclaimer
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# ?? Disclaimer
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This addon was built for a **personal use** intention. It was released as an open source plugin in the hope that it could be useful to the Godot Engine Community.
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As a "work in progress" project, there is *no warranty* for any eventual issue and bug that may broke your project.
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I don't assume any responsibility for possible corruptions of your project files. It is always advisable to keep a copy of your files and check any changes.
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@ -41,3 +41,9 @@
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-----------------------
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**version 0.3.3**
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*added* file support:
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+ "*.dat ; Data File",
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+ "*.xml ; XML File",
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+ "*.sql ; SQL database file",
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+ "*.json ; JavaScript Object Notation File"
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[plugin]
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[plugin]
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name="File Editor"
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description="An internal file editor to view and edit text files in your project folder."
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author="Nicolò 'fenix' Santilio"
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version="0.3.1"
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version="0.3.3"
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script="scripts/file-editor.gd"
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@ -28,6 +28,10 @@ var EXTENSIONS : PoolStringArray = [
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"*.docm ; Word Open XML Macro-Enabled Document",
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"*.docx ; Microsoft Word Open XML Document",
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"*.bbs ; Bulletin Board System Text",
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"*.dat ; Data File",
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"*.xml ; XML File",
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"*.sql ; SQL database file",
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"*.json ; JavaScript Object Notation File"
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]
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var directories = []
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