Merge pull request #5 from fenix-hub/v0.3.3

V0.3.3
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fenix-hub 2019-10-01 17:02:24 +02:00 committed by GitHub
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A little plugin to easy-way manage your text files inside your project folder.
Author: *"Nicolo (fenix) Santilio"*
Version: *0.3.1*
Version: *0.3.3*
Godot Version: *3.1.1-stable*
**This repository was pushed directly from Godot Engine Editor thanks to [GitHub Integration](https://github.com/fenix-hub/godot-engine.github-integration)!**
@ -28,6 +28,21 @@ Then, go to `Project > Plugins > "File Editor" > Status > Activate`.
You can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!
(Remember to activate this plugin)
## Supported formats
+ "*.txt ; Plain Text File",
+ "*.rtf ; Rich Text Format File",
+ "*.log ; Log File",
+ "*.md ; MD File",
+ "*.doc ; WordPad Document",
+ "*.doc ; Microsoft Word Document",
+ "*.docm ; Word Open XML Macro-Enabled Document",
+ "*.docx ; Microsoft Word Open XML Document",
+ "*.bbs ; Bulletin Board System Text",
+ "*.dat ; Data File",
+ "*.xml ; XML File",
+ "*.sql ; SQL database file",
+ "*.json ; JavaScript Object Notation File"
#### Current version
To check all the features included in the current version, please read the [VERSION file](./VERSION.md)

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-----------------------
**version 0.3.3**
*added* file support:
+ "*.dat ; Data File",
+ "*.xml ; XML File",
+ "*.sql ; SQL database file",
+ "*.json ; JavaScript Object Notation File"

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@ -2,7 +2,7 @@
A little plugin to easy-way manage your text files inside your project folder.
Author: *"Nicolo (fenix) Santilio"*
Version: *0.3.1*
Version: *0.3.3*
Godot Version: *3.1.1-stable*
**This repository was pushed directly from Godot Engine Editor thanks to [GitHub Integration](https://github.com/fenix-hub/godot-engine.github-integration)!**
@ -28,13 +28,28 @@ Then, go to `Project > Plugins > "File Editor" > Status > Activate`.
You can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!
(Remember to activate this plugin)
## Supported formats
+ "*.txt ; Plain Text File",
+ "*.rtf ; Rich Text Format File",
+ "*.log ; Log File",
+ "*.md ; MD File",
+ "*.doc ; WordPad Document",
+ "*.doc ; Microsoft Word Document",
+ "*.docm ; Word Open XML Macro-Enabled Document",
+ "*.docx ; Microsoft Word Open XML Document",
+ "*.bbs ; Bulletin Board System Text",
+ "*.dat ; Data File",
+ "*.xml ; XML File",
+ "*.sql ; SQL database file",
+ "*.json ; JavaScript Object Notation File"
#### Current version
To check all the features included in the current version, please read the [VERSION file](./VERSION.md)
#### Upcoming features
To check all the features I'm currently working on, please read the [TODO file](./TODO.md)
# ⚠️ Disclaimer
# ?? Disclaimer
This addon was built for a **personal use** intention. It was released as an open source plugin in the hope that it could be useful to the Godot Engine Community.
As a "work in progress" project, there is *no warranty* for any eventual issue and bug that may broke your project.
I don't assume any responsibility for possible corruptions of your project files. It is always advisable to keep a copy of your files and check any changes.

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-----------------------
**version 0.3.3**
*added* file support:
+ "*.dat ; Data File",
+ "*.xml ; XML File",
+ "*.sql ; SQL database file",
+ "*.json ; JavaScript Object Notation File"

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[plugin]
[plugin]
name="File Editor"
description="An internal file editor to view and edit text files in your project folder."
author="Nicolò 'fenix' Santilio"
version="0.3.1"
version="0.3.3"
script="scripts/file-editor.gd"

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@ -28,6 +28,10 @@ var EXTENSIONS : PoolStringArray = [
"*.docm ; Word Open XML Macro-Enabled Document",
"*.docx ; Microsoft Word Open XML Document",
"*.bbs ; Bulletin Board System Text",
"*.dat ; Data File",
"*.xml ; XML File",
"*.sql ; SQL database file",
"*.json ; JavaScript Object Notation File"
]
var directories = []