godot-engine.file-editor/addons/file-editor/scripts/IniVisualEditor.gd

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9.0 KiB
GDScript3
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tool
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extends Control
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onready var Keys = $VBoxContainer/HSplitContainer/VBoxContainer2/keys
onready var Sections = $VBoxContainer/HSplitContainer/VBoxContainer/sections2
onready var BtnAddSection = $VBoxContainer/HSplitContainer/VBoxContainer/HBoxContainer2/btn_add_section
onready var BtnRemoveSection = $VBoxContainer/HSplitContainer/VBoxContainer/HBoxContainer2/btn_remove_section
onready var BtnAddKey = $VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer3/btn_add_key
onready var BtnEditKey = $VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer3/btn_edit_key
onready var BtnRemoveKey = $VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer3/btn_remove_key
onready var Section = $Section
onready var Key = $Key
var selected_key
var selected_section : int = -1
var root : TreeItem
var current_file_path : String = ""
signal update_file()
func _ready():
create_table_names()
connect_signals()
load_icons()
clean_editor()
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add_to_group("ini_editor")
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# var metadata = [["name","Godot Engine"],["version","1.0.0"],["color","Light Blue"]]
# load_section("Engine", metadata)
func connect_signals():
Sections.connect("item_selected",self,"_on_section_selected")
Sections.connect("nothing_selected",self,"_on_nosection_selected")
BtnAddSection.connect("pressed",self,"_on_addsection_pressed")
BtnRemoveSection.connect("pressed",self,"_on_removesection_pressed")
Keys.connect("item_selected",self,"_on_key_selected")
Keys.connect("nothing_selected",self,"_on_nokey_selected")
BtnAddKey.connect("pressed",self,"_on_addkey_pressed")
BtnRemoveKey.connect("pressed",self,"_on_removekey_pressed")
BtnEditKey.connect("pressed",self,"_on_editkey_pressed")
func create_table_names():
create_root()
Keys.hide_root = true
Keys.set_column_titles_visible(true)
Keys.set_column_title(0,"Name")
Keys.set_column_title(1,"Value")
func load_icons():
$VBoxContainer/HSplitContainer/VBoxContainer/HBoxContainer/sections_icon.texture = IconLoader.load_icon_from_name("sections")
$VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer2/keys_icon.texture = IconLoader.load_icon_from_name("keys")
BtnAddSection.icon = IconLoader.load_icon_from_name("add")
BtnAddSection.hint_tooltip = "Add a new Section"
BtnRemoveSection.icon = IconLoader.load_icon_from_name("delete")
BtnRemoveSection.hint_tooltip = "Remove selected Section"
BtnAddKey.icon = IconLoader.load_icon_from_name("add")
BtnAddKey.hint_tooltip = "Add a new Key"
BtnRemoveKey.icon = IconLoader.load_icon_from_name("delete")
BtnRemoveKey.hint_tooltip = "Remove selected Key"
BtnEditKey.icon = IconLoader.load_icon_from_name("edit_")
BtnEditKey.hint_tooltip = "Edit selected Key"
func _on_addsection_pressed():
Section.get_node("Container/section/_name").show()
Section.window_title = "Add a new Section"
if not Section.is_connected("confirmed",self,"new_section"):
Section.connect("confirmed",self,"new_section")
if Section.is_connected("confirmed",self,"remove_section"):
Section.disconnect("confirmed",self,"remove_section")
Section.popup()
func _on_removesection_pressed():
Section.get_node("Container").hide()
Section.window_title = "Remove selected Section"
Section.dialog_text = "Are you sure you want to remove this Section?"
if not Section.is_connected("confirmed",self,"remove_section"):
Section.connect("confirmed",self,"remove_section")
if Section.is_connected("confirmed",self,"new_section"):
Section.disconnect("confirmed",self,"new_section")
Section.popup()
func _on_addkey_pressed():
Key.get_node("data").show()
Key.get_node("data/HBoxContainer/name").editable = true
Key.get_node("data/HBoxContainer/name").set_text("")
Key.window_title = "Add a new Key"
Key.dialog_text = ""
if not Key.is_connected("confirmed",self,"new_key"):
Key.connect("confirmed",self,"new_key")
if Key.is_connected("confirmed",self,"edit_key"):
Key.disconnect("confirmed",self,"edit_key")
if Key.is_connected("confirmed",self,"remove_key"):
Key.disconnect("confirmed",self,"remove_key")
Key.popup()
func _on_removekey_pressed():
Key.get_node("data").hide()
Key.window_title = "Delete selected Key"
Key.dialog_text = "Are you sure you want to remove the selected Key?"
if not Key.is_connected("confirmed",self,"remove_key"):
Key.connect("confirmed",self,"remove_key")
if Key.is_connected("confirmed",self,"edit_key"):
Key.disconnect("confirmed",self,"edit_key")
if Key.is_connected("confirmed",self,"new_key"):
Key.disconnect("confirmed",self,"new_key")
Key.popup()
func _on_editkey_pressed():
Key.get_node("data").show()
Key.get_node("data/HBoxContainer/name").editable = false
Key.get_node("data/HBoxContainer/name").set_text(str(selected_key.get_text(0)))
Key.window_title = "Edit selected Key"
Key.dialog_text = ""
if not Key.is_connected("confirmed",self,"edit_key"):
Key.connect("confirmed",self,"edit_key")
if Key.is_connected("confirmed",self,"remove_key"):
Key.disconnect("confirmed",self,"remove_key")
if Key.is_connected("confirmed",self,"new_key"):
Key.disconnect("confirmed",self,"new_key")
Key.popup()
func clean_editor():
Keys.clear()
Sections.clear()
selected_section = -1
BtnAddKey.disabled = true
if current_file_path == "":
BtnAddSection.disabled = true
else:
BtnAddSection.disabled = false
BtnEditKey.disabled = true
BtnRemoveKey.disabled = true
BtnRemoveSection.disabled = true
create_root()
func open_file(filemap : Array):
clean_editor()
for section in filemap:
load_sections(section[0],section[1])
func new_section():
var file = ConfigFile.new()
file.load(current_file_path)
var section_name = str(Section.get_node("Container/section/_name").get_text())
var key_name = str(Section.get_node("Container/key/_name").get_text())
var key_value = Section.get_node("Container/value/_value").get_text()
if section_name and key_name and key_value:
file.set_value(section_name,key_name,key_value)
file.save(current_file_path)
load_sections(section_name,[[key_name,key_value]])
emit_signal("update_file")
else:
print("Section <",section_name,"> with Key name: <",key_name,"> and Key value: <",key_value,"> not valid.")
func remove_section():
var file = ConfigFile.new()
file.load(current_file_path)
var current_section = Sections.get_item_text(selected_section)
file.erase_section(current_section)
Sections.remove_item(selected_section)
file.save(current_file_path)
emit_signal("update_file")
func new_key():
var key_name = str(Key.get_node("data/HBoxContainer/name").get_text())
var key_value = Key.get_node("data/HBoxContainer2/value").get_text()
if key_name and key_value:
var file = ConfigFile.new()
file.load(current_file_path)
var current_section = Sections.get_item_text(selected_section)
file.set_value(current_section,key_name,key_value)
file.save(current_file_path)
load_keys_selected_section([[key_name,key_value]])
file.save(current_file_path)
emit_signal("update_file")
else:
print("Key name: <",key_name,"> with Key value: <",key_value,"> not valid.")
func remove_key():
var section = Sections.get_item_text(selected_section)
var sectionmetadata = Sections.get_item_metadata(selected_section)
for meta in sectionmetadata:
if meta.has(selected_key.get_text(0)):
sectionmetadata.erase(meta)
Sections.set_item_metadata(selected_section,sectionmetadata)
if Sections.get_item_metadata(selected_section) == []:
Sections.remove_item(selected_section)
var file = ConfigFile.new()
file.load(current_file_path)
file.set_value(section,selected_key.get_text(0),null)
file.save(current_file_path)
Keys.clear()
create_root()
load_keys_selected_section(sectionmetadata)
emit_signal("update_file")
func edit_key():
remove_key()
new_key()
# load a section with custom fields @section_name = name of section ; @section_metadata = keys of this section with keys' properties
func load_sections(section_name : String, section_metadata : Array):
Sections.add_item(section_name,IconLoader.load_icon_from_name("section"),true)
Sections.set_item_metadata(Sections.get_item_count()-1,section_metadata)
# load a key of a selected section to fill the "keys" list
func load_keys_selected_section(metadata : Array):
for key in metadata:
var key_item = Keys.create_item(root)
key_item.set_text(0,key[0])
key_item.set_text(1,key[1])
func _on_section_selected(index : int):
Keys.clear()
create_root()
BtnRemoveSection.disabled = false
BtnAddSection.disabled = false
BtnAddKey.disabled = false
BtnRemoveKey.disabled = true
BtnEditKey.disabled = true
selected_section = index
if Sections.get_item_metadata(index):
load_keys_selected_section(Sections.get_item_metadata(index))
func _on_key_selected():
selected_key = Keys.get_selected()
BtnRemoveKey.disabled = false
BtnEditKey.disabled = false
func _on_nosection_selected():
BtnRemoveKey.disabled = true
BtnAddKey.disabled = true
BtnEditKey.disabled = true
BtnRemoveSection.disabled = true
Keys.clear()
selected_section = -1
func _on_nokey_selected():
BtnRemoveKey.disabled = true
BtnEditKey.disabled = true
func create_root():
root = Keys.create_item()
root.set_text(0,"KEY_NAME")
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root.set_text(1,"KEY_VALUE")