godot-engine.file-editor/project.pandemonium

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2022-07-14 10:02:01 +02:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": @"CSVEditor",
"language": @"GDScript",
"path": "res://addons/file-editor/scripts/CSVEditor.gd"
}, {
"base": "HTTPRequest",
"class": @"GoogleTranslateAPI",
"language": @"GDScript",
"path": "res://addons/file-editor/scripts/GoogleTranslatorAPI.gd"
} ]
_global_script_class_icons={
@"CSVEditor": "",
@"GoogleTranslateAPI": ""
}
[application]
config/name="fileed"
config/icon="res://icon.png"
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[autoload]
LastOpenedFiles="*res://addons/file-editor/scripts/LastOpenedFiles.gd"
[editor_plugins]
enabled=PoolStringArray( "res://addons/file-editor/plugin.cfg" )
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[physics]
common/enable_pause_aware_picking=true
[rendering]
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"