godot-docs/tutorials/asset_pipeline/exporting_for_pc.rst

18 lines
676 B
ReStructuredText

.. _doc_exporting_for_pc:
Exporting for PC
================
The simplest way to distribute a game for PC is to copy the executables
(godot.exe on windows, godot on the rest), zip the folder and send it to
someone else. However, this is often not desired.
Godot offers a more elegant approach for PC distribution when using the
export system. When exporting for PC (Linux, Windows, Mac), the exporter
takes all the project files and creates a "data.pck" file. This file is
bundled with a specially optimized binary that is smaller, faster and
lacks tools and debugger.
Optionally, the files can be bundled inside the executable, though this
does not always works properly.