godot-docs/learning/step_by_step/animations.rst

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.. _doc_animations:
Animations
==========
Introduction
------------
Godot's animation system is extremely powerful and flexible.
To begin, let's use the scene from the previous tutorial (:ref:`doc_splash_screen`).
The goal is to add a "fade-in" animation to the splash image. Here's a copy
just in case: :download:`robisplash.zip <files/robisplash.zip>`.
Add an animation player
-----------------------
First of all, add an :ref:`AnimationPlayer <class_AnimationPlayer>`
node to the scene as a child of "background" (the root node):
.. image:: img/robisplash_anim_inspector.png
When a node of this type is selected, the animation editor panel will
appear:
.. image:: img/robisplash_anim_editor.png
The animation editor panel stays visible until manually hidden.
Creating the animation
----------------------
It's time to create a new animation! Press the new animation button and name
the animation "intro" when the dialog appears.
.. image:: img/robisplash_anim_new.png
Now that we have an animation the property editor enters
"animation editing" mode. In this mode, a key icon appears next to
every property of the property editor. In Godot any property of an object
can be animated:
.. image:: img/robisplash_anim_property_keys.png
Editing the animation
---------------------
The logo will appear from the top of the screen.
With the animation editor panel open, select the "logo" node and set the
"Rect / Position" property to ``(118, -400)`` and press the key button next
to the property:
.. image:: img/robisplash_anim_logo_inspector_key.png
When the dialog appears, confirm that you are creating a new track.
The keyframe will be added in the animation player editor:
.. image:: img/robisplash_anim_editor_keyframe.png
Move the editor cursor to the end, by clicking here:
.. image:: img/robisplash_anim_editor_track_cursor.png
Change the logo position to ``(118, 0)`` and add a keyframe again. With two
keyframes, the animation happens.
.. image:: img/robisplash_anim_editor_keyframe_2.png
Pressing "Play selected animation from start. (Shift-D)" on the animation panel
will make the logo descend.
.. image:: img/robisplash_anim_editor_play_start.png
Click the "Autoplay on Load" button to set the animation to start automatically
when the scene starts.
.. image:: img/robisplash_anim_editor_autoplay.png
And finally, when running the scene, the animation should look like
this:
.. image:: img/out.gif