godot-docs/tutorials/3d/index.rst

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3D
==
.. toctree::
:maxdepth: 1
:name: toc-learn-features-3d
introduction_to_3d
using_transforms
3d_performance_and_limitations
spatial_material
lights_and_shadows
reflection_probes
gi_probes
baked_lightmaps
environment_and_post_processing
high_dynamic_range
using_gridmaps
using_multi_mesh_instance
working_with_3d_skeletons
inverse_kinematics
ragdoll_system
vertex_displacement_with_shaders
fps_tutorial/index