14 lines
549 B
ReStructuredText
14 lines
549 B
ReStructuredText
.. _doc_changing_editor_fonts:
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Changing editor fonts
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=====================
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Godot allows changing the font for the editor, and the font for the code
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editor. Both need to be in .fnt format, so they need to be imported
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somewhere using the :ref:`font import tool <doc_importing_fonts>`.
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Then copy or do whathever you want with the font, as long as the
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location does not change, and set the relevant property in Editor
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Settings. Code editor font is refreshed automatically, but the editor
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needs to be restarted for the new global font to take effect.
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