.. Godot Engine documentation master file, created by sphinx-quickstart on Sat Dec 12 16:57:47 2015. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. Document for Godot Engine (master branch) ========================================= Looking for the documentation of the current **stable** version? `Have a look here `_. **Note:** Godot Engine is an open source project developed by a community of volunteers. It means that the documentation team can always use your feedback and help to improve our tutorials and class reference. So if you don't manage to understand something, or can't find what you are looking for in the docs, help us make the documentation better and let us know! Submit an issue `to the GitHub repository `_, or annoy us at the #godotengine-devel IRC channel! The main documentation for the site is organized into a few sections: * :ref:`sec-tutorials` * :ref:`sec-reference` * :ref:`sec-community` .. toctree:: :maxdepth: 1 :caption: Tutorials :name: sec-tutorials tutorials/step_by_step/_step_by_step tutorials/engine/_engine tutorials/2d/_2d tutorials/3d/_3d tutorials/_networking tutorials/_plugins tutorials/_misc_tutorials tutorials/asset_pipeline/_asset_pipeline .. toctree:: :maxdepth: 1 :caption: Reference :name: sec-reference classes/_classes reference/_languages reference/_cheat_sheets reference/_compiling reference/_advanced .. toctree:: :maxdepth: 1 :caption: Community :name: sec-community contributing/_contributing .. Indices and tables .. ------------------ .. .. * :ref:`genindex` .. * :ref:`modindex` .. * :ref:`search`