Commit Graph

1152 Commits

Author SHA1 Message Date
Juan Linietsky ad7d7c23ac corrections to lightmap doc 2017-12-17 19:17:14 -03:00
Juan Linietsky 302a33f159 Added doc about lightmaps 2017-12-17 18:13:42 -03:00
Chris Bradfield 6fc87c5e96
Merge pull request #901 from cbscribe/tutorial_fixes
Update tutorial to reflect PathFollow2D change
2017-12-13 15:21:00 -08:00
Chris Bradfield e3d4b3b7a1 Update tutorial to reflect PathFollow2D changes 2017-12-13 15:19:18 -08:00
Patrick Schnorbus 2f3fc7b215 Asset workflow/Import process: Mention MD5 checksum for automatic reimport. 2017-12-13 23:55:48 +01:00
Rémi Verschelde 9166436604
Merge pull request #897 from mhilbrunner/patch-5
High-level multiplayer update
2017-12-13 18:45:27 +01:00
Max Hilbrunner d32ed2b55b High-level multiplayer update
Documents that high-level stuff and TCP/UDP are not available on HTML5. (And that networking in general depends on platform and OS)
Also a link to the juicy stuff at the top, as well as some style fixes, especially removed lots of difficult to parse braces.

Closes https://github.com/godotengine/godot-docs/issues/508
2017-12-13 18:05:54 +01:00
Rémi Verschelde fb076a75bf
Merge pull request #896 from PJB3005/17-12-12-fix_mac_bitness_default
Fix bitness default being incorect for MacOS.
2017-12-12 18:01:36 +01:00
Pieter-Jan Briers 1d90ee7e62 Fix bitness default being incorect for MacOS. 2017-12-12 17:56:14 +01:00
Rémi Verschelde 614d8bfc5e Fix titles of Visual Script tutorials 2017-12-11 14:44:06 +01:00
Rémi Verschelde 2de9dbf2d9
Merge pull request #895 from follower/patch-1
Typo fix: "dekstop" => "desktop"
2017-12-11 07:42:25 +01:00
follower 0015fec0e0
Typo fix: "dekstop" => "desktop" 2017-12-11 19:29:13 +13:00
Chris Bradfield 44a473f86e
Merge pull request #617 from mhilbrunner/patch-4
Update inputevent.rst: set_process() changes for Godot 3
2017-12-10 11:49:23 -08:00
Bastiaan Olij aa78b4662c GDNative tutorial 2017-12-10 10:47:53 +11:00
Rémi Verschelde 9b84c92d53 classref: Sync with current source 2017-12-10 00:45:14 +01:00
Chris Bradfield e8f709e650 Change latex error to warning 2017-12-08 11:26:12 -08:00
Rémi Verschelde e0d616fcd1 X11 build: Add Xi dependency 2017-12-08 01:14:12 +01:00
Rémi Verschelde 15c7455abd Style: Min required clang-format version is now 5.0.0 2017-12-06 21:59:57 +01:00
Rémi Verschelde 29bb972460
Merge pull request #831 from BastiaanOlij/fix_toc_vr
Had to rename a little something
2017-12-06 12:48:31 +01:00
Bastiaan Olij ecf83e2f2b Had to rename a little something 2017-12-06 22:24:36 +11:00
Rémi Verschelde 49fc34c321
Merge pull request #830 from davcri/patch-1
"Scenes and nodes": fix text according to the displayed editor image
2017-12-06 10:22:44 +01:00
Davide Cristini a6611fa0f2
Fix text according to the displayed editor image 2017-12-06 10:12:07 +01:00
Rémi Verschelde 2a46f56c27
Merge pull request #608 from davidpol/patch-1
Replace "guards" with "enemies" for consistency
2017-12-05 09:12:06 +01:00
Chris Bradfield 81fb05ae07 Add Makefile check for latex deps 2017-12-03 09:23:33 -08:00
Chris Bradfield 59eebac905 Add math/formula support in Sphinx 2017-12-02 09:15:01 -08:00
Chris Bradfield 5cd6f48767
Merge pull request #618 from capnm/rst_clean_up6
Clean up 93d3009
2017-11-30 08:05:07 -08:00
Martin Capitanio 44c1531f6e Clean up 93d3009
References do not work in the code blocks,
a simple paragraph is much easier to read anyway.
2017-11-30 13:06:43 +01:00
Chris Bradfield 98527ba259
Merge pull request #611 from mhilbrunner/patch-3
Update high level multiplayer docs for Godot 3.0
2017-11-29 11:48:37 -08:00
Rémi Verschelde 04861b3c88 classref: Sync with current source 2017-11-29 09:53:30 +01:00
Rémi Verschelde 3ea4ebada6
Merge pull request #616 from capnm/rst_clean_up5
Clean up markup
2017-11-28 19:56:38 +01:00
Max Hilbrunner ef6254f80b Update inputevent.rst 2017-11-28 13:15:54 +01:00
Martin Capitanio 56b66d4f05 Remove all orphaned documents
about/authors.rst: WARNING: document isn't included in any toctree
about/history.rst: WARNING: document isn't included in any toctree
about/license.rst: WARNING: document isn't included in any toctree
learning/editor/debugging.rst: WARNING: document isn't included in any toctree
learning/editor/ue4_to_godot.rst: WARNING: document isn't included in any toctree
learning/features/gui/gui_containers.rst: WARNING: document isn't included in any toctree
learning/features/networking/managing_tcp_udp_connections.rst: WARNING: document isn't included in any toctree
learning/scripting/visual_script/visual_script_basics.rst: WARNING: document isn't included in any toctree
learning/step_by_step/gui_tutorial.rst: WARNING: document isn't included in any toctree
learning/step_by_step/simple_2d_game.rst: WARNING: document isn't included in any toctree
learning/workflow/project_setup/cvs.rst: WARNING: document isn't included in any toctree
learning/workflow/project_setup/plugins_from_assetlib.rst: WARNING: document isn't included in any toctree
2017-11-28 03:32:20 +01:00
Martin Capitanio 4b627d5790 Clean up markup
community/contributing/pr_workflow.rst:232: WARNING: Could not lex literal_block as "shell". Highlighting skipped.
development/compiling/introduction_to_the_buildsystem.rst:61: WARNING: Could not lex literal_block as "shell". Highlighting skipped.
learning/scripting/gdscript/gdscript_basics.rst:376: WARNING: undefined label: class_rect3 (if the link has no caption the label must precede a section header)
2017-11-28 03:32:19 +01:00
Tilican ea91fcc07d issues #585 2017-11-27 09:34:50 +01:00
Rémi Verschelde 5bf33731b6 Sync classref with current source 2017-11-27 08:32:15 +01:00
Max Hilbrunner 93d30094a5 High level multiplayer: Godot 3.0 2017-11-27 05:46:14 +01:00
Chris Bradfield 33f109ea70
Merge pull request #612 from DmitryKrutskikh/master
Update shading_language.rst
2017-11-26 15:51:53 -08:00
Chris Bradfield 79c18a164e
Merge pull request #597 from PJB3005/csharp-scripting-docs
Add C# tabs to the first scripting tutorial page.
2017-11-26 15:48:26 -08:00
Chris Bradfield 746bfee308
Merge pull request #613 from NullConstant/scriptingfixes
Fixes & changes to the scripting introduction doc
2017-11-26 10:54:06 -08:00
Maksymilian Świąć c1e7eceba8 Fixes & changes to the scripting introduction doc
- Moved the paragraph regarding additional GDNative-interfaced languages to the GDNative section
- Added a paragraph about Mono to the C# section
- Changed the casing on some terms used in the VisualScript section (nouns/verbs aren't capitalized in English)
2017-11-26 19:03:21 +01:00
Dmitry Krutskikh 2406d75367
Update shading_language.rst
Add missing specular_disabled
2017-11-26 11:30:20 +03:00
Nathan Lovato b8fc13692a
Merge pull request #610 from mhilbrunner/patch-2
Environment/postprocessing: Small writing fixes
2017-11-26 07:54:31 +01:00
Max Hilbrunner 1c71b2e79b Environment/postprocessing: Small writing fixes 2017-11-26 03:56:15 +01:00
Juan Linietsky fc7d59482f Corrections to Environment and Post Processing 2017-11-25 20:27:57 -03:00
Juan Linietsky 8b720832a3 Added Environment and Post Processing docs. 2017-11-25 19:23:40 -03:00
David Pol dafd6b58bb
Replace "guards" with "enemies" for consistency
The Groups section shows how to create an "enemies" group but later on uses "guards" as the group's name.
2017-11-25 16:38:50 +01:00
Rémi Verschelde dbc38c6111
Merge pull request #605 from capnm/rst_clean_up4
Clean up markup
2017-11-25 13:34:46 +01:00
Martin Capitanio d0ea407a99 Clean up markup 2017-11-25 13:28:14 +01:00
Rémi Verschelde e18eb9d376
Merge pull request #604 from capnm/rst_clean_up3
Align the image names with the rst references.
2017-11-25 12:01:09 +01:00
Martin Capitanio 475534ad36 Align the image names with the rst references. 2017-11-25 11:41:16 +01:00