diff --git a/reference/compiling_for_ios.rst b/reference/compiling_for_ios.rst index 2af27fb6..d36d2510 100644 --- a/reference/compiling_for_ios.rst +++ b/reference/compiling_for_ios.rst @@ -19,13 +19,13 @@ Open a Terminal, go to the root dir of the engine source code and type: :: - $ scons p=iphone bin/godot.iphone.debug + $ scons p=iphone target=debug for a debug build, or: :: - $ scons p=iphone bin/godot.iphone.opt target=release + $ scons p=iphone target=release for a release build (check ``platform/iphone/detect.py`` for the compiler flags used for each configuration). @@ -34,7 +34,7 @@ Alternatively, you can run :: - $ scons p=iphone arch=x86 bin/godot.isim.tools + $ scons p=iphone arch=x86 target=debug for a Simulator executable.