From 90a8660a72b56c8931e318e0a5923eeb0fb57fa0 Mon Sep 17 00:00:00 2001 From: Andrea Faulds Date: Sat, 11 Mar 2017 19:06:37 +0000 Subject: [PATCH] Note that Command Line Tools for Xcode suffices Godot does not require the full Xcode package to build, only the Command Line Tools for Xcode, so this modifies the build instructions to make that clear. --- reference/compiling_for_osx.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/reference/compiling_for_osx.rst b/reference/compiling_for_osx.rst index d59571ec..e9a27863 100644 --- a/reference/compiling_for_osx.rst +++ b/reference/compiling_for_osx.rst @@ -13,7 +13,7 @@ required: - Python 2.7+ (3.0 is untested as of now) - SCons build system -- XCode +- Xcode (or the more lightweight Command Line Tools for Xcode) Compiling ---------