diff --git a/development/compiling/introduction_to_the_buildsystem.rst b/development/compiling/introduction_to_the_buildsystem.rst index 21e819a6..628c77fd 100644 --- a/development/compiling/introduction_to_the_buildsystem.rst +++ b/development/compiling/introduction_to_the_buildsystem.rst @@ -5,10 +5,10 @@ Introduction to the buildsystem .. highlight:: shell -Scons +SCons ----- -Godot uses `Scons `__ to build. We love it, we are +Godot uses `SCons `__ to build. We love it, we are not changing it for anything else. We are not even sure other build systems are up to the task of building Godot. We constantly get requests to move the build system to CMake, or Visual Studio, but this is not @@ -51,7 +51,7 @@ for. If not detected, the platform will simply not appear on the list of available platforms. The build requirements for each platform are described in the rest of this tutorial section. -Scons is invoked by just calling ``scons``. +SCons is invoked by just calling ``scons``. However, this will do nothing except list the available platforms, for example: