From 4f9a335a67a0f7f6e50f706bcf5e9dea249b7d98 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Silva Dias Date: Fri, 5 Jul 2019 11:18:53 -0300 Subject: [PATCH] Fix "Compiling for Android" reference in "Compiling for Mono" page --- development/compiling/compiling_with_mono.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/development/compiling/compiling_with_mono.rst b/development/compiling/compiling_with_mono.rst index 359ea37a..4af64252 100644 --- a/development/compiling/compiling_with_mono.rst +++ b/development/compiling/compiling_with_mono.rst @@ -207,7 +207,7 @@ They simplify this process but also include some patches needed for proper funct Read the README for instructions on how to use the scripts. Once you've built Mono, you can proceed to build Godot with the instructions described -in this page and the :ref:`Compiling for Android` page. +in this page and the :ref:`Compiling for Android` page. Make sure to let SCons know about the location of the Mono runtime you just built: ``scons [...] mono_prefix=$HOME/mono-installs/android-armeabi-v7a-release`` (This path may be different on your system depending on the options you used to build Mono).