From 5af1c778d36a4c5830a0e1ecc28a0206d9f92ac0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sat, 7 May 2016 10:24:17 +0200 Subject: [PATCH] Minimum requirements for Windows: VS 2013 Fixes https://github.com/godotengine/godot/issues/4342 --- reference/compiling_for_windows.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/reference/compiling_for_windows.rst b/reference/compiling_for_windows.rst index a51920ef..8321531d 100644 --- a/reference/compiling_for_windows.rst +++ b/reference/compiling_for_windows.rst @@ -12,7 +12,7 @@ For compiling under Windows, the following is required: - `Visual C++ `__, Visual C++ Express compiler or Visual Studio Community (recommended) at least - the 2010 version (10.0) up to 2015 (14.0). **Make sure you get a + the 2013 version (12.0) up to 2015 (14.0). **Make sure you get a version that can compile for C++, Desktop**. - `Python 2.7+ `__ (3.0 is untested as of now). Using the 32-bits installer is recommended.