From 269d8046aafafe937b6ee00d4500fd3b75888a34 Mon Sep 17 00:00:00 2001 From: Calinou Date: Mon, 22 Feb 2016 20:06:31 +0100 Subject: [PATCH] Fix broken link in 'Managing image files' --- tutorials/asset_pipeline/managing_image_files.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/asset_pipeline/managing_image_files.rst b/tutorials/asset_pipeline/managing_image_files.rst index c82d1421..6b5fae56 100644 --- a/tutorials/asset_pipeline/managing_image_files.rst +++ b/tutorials/asset_pipeline/managing_image_files.rst @@ -99,8 +99,8 @@ individual flags can be changed. Godot also keeps track of the original file and will re-import if it changes. Importing also allows conversion to other formats (WebP, or RAM -compression) which might be of use in some cases. . More information on -the [[Importing textures]] page. +compression) which might be of use in some cases. More information on +the :ref:`doc_importing_textures` page. Image export ~~~~~~~~~~~~