diff --git a/tutorials/asset_pipeline/managing_image_files.rst b/tutorials/asset_pipeline/managing_image_files.rst index c82d1421..6b5fae56 100644 --- a/tutorials/asset_pipeline/managing_image_files.rst +++ b/tutorials/asset_pipeline/managing_image_files.rst @@ -99,8 +99,8 @@ individual flags can be changed. Godot also keeps track of the original file and will re-import if it changes. Importing also allows conversion to other formats (WebP, or RAM -compression) which might be of use in some cases. . More information on -the [[Importing textures]] page. +compression) which might be of use in some cases. More information on +the :ref:`doc_importing_textures` page. Image export ~~~~~~~~~~~~