From 20c36d8721c4d6e84c3bbc31766f70a2134b01b8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Carlos=20L=C3=B3pez?= Date: Mon, 29 Feb 2016 18:17:57 +0100 Subject: [PATCH] Update using_tilemaps.rst Use correct property name --- tutorials/2d/using_tilemaps.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/2d/using_tilemaps.rst b/tutorials/2d/using_tilemaps.rst index 1a2de311..12228bf6 100644 --- a/tutorials/2d/using_tilemaps.rst +++ b/tutorials/2d/using_tilemaps.rst @@ -160,6 +160,6 @@ ones that look better for you: - Disable filtering for either the tileset texture or the entire image loader (see the :ref:`doc_managing_image_files` asset pipeline tutorial). - Enable pixel snap (set: "Scene > Project Settings > - Display/use_pixel_snap" to true). + Display/use_2d_pixel_snap" to true). - Viewport Scaling can often help shrinking the map (see the :ref:`doc_viewports` tutorial).